Web UI for the Flyte platform
We've recently updated FlyteConsole with a number of changes, including a refreshed UI, performance updates such as an upgrade to MUI5, better optimized fetch patterns, code-splitting and a significant reduction in the vendor.js file size. In addition to these improvements, we've also addressed a number of bugs, including better support for dynamic executions and the timeline now supports long-running workflows.
Most of these changes are non-breaking however, there are a few things we've changed:
FLYTE_NAVIGATION
andHORIZONTAL_LAYOUT
env vars have been removed. These were used to provide configuration options to the page layout and navigation but are no longer needed as the new navigation is fixed.ENABLE_GA
andGA_TRACKING_ID
env vars have been removed. These were used to configure Google Analytics; Google Analytics was removed.ExternalConfigurationProviderProps
andregistry
have been removed. These were used to provide override capabilities to specific components and were removed for simplicity.
Running flyteconsole locally requires NodeJS and yarn. Once these are installed, you can run application locally. For help with installing dependencies look into Installation section.
-
Follow Start a Local flyte backend, like:
docker run --rm --privileged -p 30080:30080 -p 30081:30081 -p 30082:30082 -p 30084:30084 cr.flyte.org/flyteorg/flyte-sandbox
-
Now, export the following env variables:
export ADMIN_API_URL=http://localhost:30080
You can persist these environment variables either in the current shell or in a
.env
file at the root of the repository. A.env
file will persist the settings across multiple terminal sessions. -
Start the server (uses localhost:3000)
yarn install yarn start
-
Explore your local copy at
http://localhost:3000
OSX (12.3) removed python 2.7 from default installation and this can cause build errors for some users depending on it's setup. In this repository you can experience env: python: No such file or directory
error from gyp (node-gyp).
The easiest way to fix it:
- Install the XCode Command Line Tools standalone by running
xcode-select --install
in the terminal
OR
brew install python # install python with brew
which python # check if python path is properly defined
# if path not defined
where python3
# Take the version and location from above and run this command
#(replacing `/usr/bin/python3` with the location of your python
# instalation). This will symlink python to python3
ln -s /usr/bin/python3 /usr/local/bin/python
-
ADMIN_API_URL
(default: window.location.origin)The Flyte Console displays information fetched from the FlyteAdmin API. This environment variable specifies the host prefix used in constructing API requests.
Note: this is only the host portion of the API endpoint, consisting of the protocol, domain, and port (if not using the standard 80/443).
This value will be combined with a suffix (such as
/api/v1
) to construct the final URL used in an API request.Default Behavior
In most cases,
flyteconsole
will be hosted in the same cluster as the Admin API, meaning that the domain used to access the console is the same value used to access the API. For this reason, if no value is set forADMIN_API_URL
, the default behavior is to use the value ofwindow.location.origin
. -
BASE_URL
(default:undefined
)This setting allows running the console at a prefix on the target host. This is necessary when hosting the API and console on the same domain (with prefixes of
/api/v1
and/console
for example). For local development, this is usually not needed, so the default behavior is to run without a prefix.
To run flyteconsole directly from your docker image as localhost you must set a few environment variables in your run command to setup the appliation.
BASE_URL="/console"
(required)
CONFIG_DIR="/etc/flyte/config"
(required)
This example assumes building from v1.0.0
on port 8080
docker run -p 8080:8080 -e BASE_URL="/console" -e CONFIG_DIR="/etc/flyte/config" ghcr.io/flyteorg/flyteconsole:v1.0.0
To start the local development server run:
yarn install # to install node_modules
yarn start # to start application
This will spin up a Webpack development server, compile all of the code into bundles, and start the NodeJS server on the default port (3000). All requests to the NodeJS server will be stalled until the bundles have finished. The application will be accessible at http://localhost:3000 (if using the default port).
- Authorize your app to call flyte admin api. More info
For continious development we are using:
-
Protobuf and Debug Output. Protobuf is a binary response/request format, which makes Network Tab hardly useful. To get more info on requests - use our Debug Output
-
Storybook - used for component stories and base UI testing.
-
Feature flags - allows to enable/disable specific code paths. Used to simplify continious development.
More info on each section could be found at CONTRIBUTING.md
-
Set
ADMIN_API_URL
andADMIN_API_USE_SSL
export ADMIN_API_URL=https://different.admin.service.com export ADMIN_API_USE_SSL="https" export LOCAL_DEV_HOST=localhost.different.admin.service.com
Hint: Add these to your local profile (eg,
./profile
) to prevent having to do this step each time -
Generate SSL certificate
Run the following command from your
flyteconsole
directorymake generate_ssl
-
Add new record to hosts file
sudo vim /etc/hosts
Add the following record
127.0.0.1 localhost.different.admin.service.com
-
Install Chrome plugin: Moesif Origin & CORS Changer
NOTE:
- Activate plugin (toggle to "on")
- Open 'Advanced Settings':
- set
Access-Control-Allow-Credentials
:true
- set
Domain List
:your.localhost.com
-
Start
flyteconsole
yarn start
Your new localhost is localhost.different.admin.service.com
Hint: Ensure you don't have
ADMIN_API_URL
set (eg, in your/.profile
.)
To release, you have to annotate the PR message to include one of the following commit-analyzer types