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Releases: fre-sch/mhw_armor_edit

v1.9.0-alpha

07 Feb 09:30
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v1.9.0-alpha Pre-release
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  • add copy functionality to table editors, select rows/cells, ctrl-c to copy, or right-click menu "Copy" #8
  • fix gem slots max level for bowgun editor #20
  • fix skl_dat editor for rajang update #19
  • fix for max rarity in Iceborne #18

v1.8.1-alpha

03 Feb 19:37
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v1.8.1-alpha Pre-release
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basic skl_dat support #16

v1.8.0-alpha

26 Jan 17:44
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v1.8.0-alpha Pre-release
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Iceborne compatibility for a few files, thanks to CarlosFdez

  • *.am_dat - updated for Iceborne
  • *.bbtbl - updated for Iceborne
  • *.eq_crt - updated for Iceborne
  • *.eq_cus - updated for Iceborne
  • *.itm - updated for Iceborne
  • *.kire - updated for Iceborne
  • *.shl_tbl - updated for Iceborne
  • *.skl_dat - updated for Iceborne
  • *.wp_dat - updated for Iceborne
  • *.wp_dat_g - updated for Iceborne
  • *.wep_wsl - updated for Iceborne

v1.7.1-alpha

04 May 16:07
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v1.7.1-alpha Pre-release
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Basic help for setup, import, export in the help menu.

v1.7.0-alpha

03 May 15:24
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v1.7.0-alpha Pre-release
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  • export individual items to JSON or CSV
  • import individual items from exported JSON/CSV
  • export full file to JSON or CSV
  • import full file from exported JSON/CSV
  • additional numerical input for sharpness gauge sliders
  • basic support for sed
  • basic support for wep_saxe
  • basic support for stmp
  • quick access menu for the most common files
  • fix for loading GMDs
  • fix editing item and item flags
  • named previously unknown eq_cus fields

v1.6.0-alpha

23 Dec 09:35
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v1.6.0-alpha Pre-release
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  • Add support for language used for game translations
  • Fix maximum sharpness
  • Tabs show modified status
  • Use dropdown to show effective values for weapon sharpness modifier
  • Basic *.lbm_base support
  • Basic *.lbm_skill support
  • Basic *.eq_cus support
  • Basic export to CSV support (see #5)
  • Bow and Bowgun editor UI
  • Saving crafting requirements fixed
  • Editing crafting requirements fixed (weapon upgrade requirements are disabled)
  • Add appearance section to armor UI

v1.5.0-alpha

08 Dec 09:18
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v1.5.0-alpha Pre-release
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  • Add about dialog showing version and release date
  • Basic *.arm_up support
  • Basic *.oam_dat support (palico armor)
  • Save mod directory on exit, restore mod directory on application start
  • Handle missing related files without errors (seriously, follow instructions and merge the chunks!)
  • Disables sharpness widget if kire-file not found in chunk

v1.4.0-alpha

02 Dec 13:50
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v1.4.0-alpha Pre-release
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  • Improved editor for shell_table
  • Add basic support for skillGemParam.sgpa

v1.3.1-alpha

02 Dec 08:38
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v1.3.1-alpha Pre-release
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  • Use Dropdowns for enum-type fields in Armor Editor UI
  • Changed format of model appearance fields in Weapon Editor UI
  • Fix for Shell Table Editor
  • Display greek letters instead of tag in Armor Editor UI
  • Fix bug saving new files to mod directory, files couldn't be reopened
  • Add statusbar for feedback

v1.3.0-alpha

01 Dec 07:55
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v1.3.0-alpha Pre-release
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  • support for more game file types
  • weapon editor ui
  • save modified related files (armor crafting requirements, weapon sharpness table)