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#23 #25 #28 I was able to fix some bugs and increase performance again
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I have a new kind of pattern matching, that kind of resembles my
CSP-based isomorphism check algorithm. It is running pretty fast - at
least in comparison to my old algorithm and the current tests I'm using.

Also it does now work correctly as it seems, even for the stranger ones
of the negative-node-bearing rules I just came across.

I'll try to implement all those RoadWorkExample patterns using it, and I
hope it won't cause any major bugs again, like the ones I just fixed.
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hoechp committed Dec 18, 2016
1 parent f22b221 commit 44315c6
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Expand Up @@ -122,7 +122,7 @@ public void test() {
arrayList.get(0).add(createCarsAtWestPattern);
arrayList.get(0).add(createCarsAtEastPattern);

GraphEngine.setMainIsomorphismHandler(new IsomorphismHandlerCombinatorial());
// GraphEngine.setMainIsomorphismHandler(new IsomorphismHandlerCombinatorial());

Graph reachabilityGraph = PatternEngine.calculateReachabilityGraph(startGraph, arrayList);

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