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feat: decouple Linux's
build
command from GitLab and introduce new …
…features (#37) * feat: decouple `build` from GitLab and add custom `executeMethod` * fix: artifacts compression * fix: add forward slash at the end of build path * refactor: add new line at the end of the file
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Original file line number | Diff line number | Diff line change |
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@@ -1,48 +1,28 @@ | ||
#!/bin/false | ||
# shellcheck shell=bash | ||
# shellcheck disable=SC2154 | ||
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trap_build_script_exit() { | ||
exit_status="$?" | ||
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# The build script has a "set -x" on it. This will disable it for the rest of the run. | ||
set +x | ||
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if [ "$exit_status" -ne 0 ]; then | ||
printf '%s\n' 'The script did not complete successfully.' | ||
printf '%s\n' "The exit code was $exit_status" | ||
exit "$exit_status" | ||
fi | ||
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if [ "$PARAM_COMPRESS" -eq 1 ]; then | ||
printf '%s\n' 'Compressing build artifacts...' | ||
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# Compress artifacts to store them in the artifacts bucket. | ||
tar -czf "$base_dir/$PARAM_BUILD_TARGET.tar.gz" -C "$unity_project_full_path/Builds/$PARAM_BUILD_TARGET" . | ||
fi | ||
} | ||
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# Download build script. | ||
curl --silent --location \ | ||
--request GET \ | ||
--url "https://gitlab.com/game-ci/unity3d-gitlab-ci-example/-/raw/main/ci/build.sh" \ | ||
--header 'Accept: application/vnd.github.v3+json' \ | ||
--output "$base_dir/build.sh" | ||
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chmod +x "$base_dir/build.sh" | ||
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# Name variables as required by the "build.sh" script. | ||
readonly BUILD_NAME="$PARAM_BUILD_NAME" | ||
readonly BUILD_TARGET="$PARAM_BUILD_TARGET" | ||
readonly UNITY_DIR="$unity_project_full_path" | ||
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export BUILD_NAME | ||
export BUILD_TARGET | ||
export UNITY_DIR | ||
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# Trap "build.sh" exit otherwise it won't be possible to zip the artifacts. | ||
trap trap_build_script_exit EXIT | ||
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# Run the build script. | ||
# shellcheck source=/dev/null | ||
source "$base_dir/build.sh" | ||
# shellcheck disable=SC2048,SC2154,SC2086 | ||
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readonly build_path="$unity_project_full_path/Builds/$PARAM_BUILD_TARGET/" | ||
mkdir -p "$build_path" | ||
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set -x | ||
${UNITY_EXECUTABLE:-xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' unity-editor} \ | ||
-projectPath "$unity_project_full_path" \ | ||
-quit \ | ||
-batchmode \ | ||
-nographics \ | ||
-buildTarget "$PARAM_BUILD_TARGET" \ | ||
-customBuildTarget "$PARAM_BUILD_TARGET" \ | ||
-customBuildName "$PARAM_BUILD_NAME" \ | ||
-customBuildPath "$build_path" \ | ||
-executeMethod "$build_method" \ | ||
-logFile /dev/stdout \ | ||
$custom_parameters # Needs to be unquoted. Otherwise it will be treated as a single parameter. | ||
set +x | ||
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if [ "$PARAM_COMPRESS" -eq 1 ]; then | ||
printf '%s\n' 'Compressing build artifacts...' | ||
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# Compress artifacts to store them in the artifacts bucket. | ||
tar -czf "$base_dir/$PARAM_BUILD_TARGET.tar.gz" -C "$build_path" . | ||
fi |