#Flash To Phaser
- I create jsfl tools to easy create UI and Scene in Adobe Flash.
- The project: MiaPhaser
##First:
- Create fla in Flash, and design the UI and Scene in timeline. project example:
project
/flash
/game.fla
/js
/phaser.js
/jsfl
/ExportToJS.jsfl
/res
/a.png
/b.png
/src
/mia/PhaserExtend.js
/Game.js
/res.js
##Second:
- run the ExportToJS.jsfl
- it will be export the stage resource to PNG in /res
//the defalut stage size as same as Fla publish size
//set the boot scene and firstScene
MIA.gameConfig = {
stageWidth:MIA.stageDes.stageWidth,
stageHeight:MIA.stageDes.stageHeight,
bootScene:"Boot",
firstScene:"Scene1"
};
//set the scene
MIA.startGame = function () {
var game = new Phaser.Game(MIA.gameConfig.stageWidth, MIA.gameConfig.stageHeight, Phaser.AUTO, 'game');
//----Add Scene
game.state.add('Boot', MIA.Boot);
game.state.add('Scene1', MIA.Scene1);
game.state.add('Scene2', MIA.Scene2);
game.state.add('Scene3', MIA.Scene3);
//fixed logic
MIA.gameConfig.bootScene = "Boot";
MIA.gameConfig.firstScene = "Scene1";
game.state.start(MIA.gameConfig.bootScene);
};
##Last
- edit game logic
- edit index.html
- run the game
#If you have any suggest, please @miagame_com , I will do it better.
- User: Jackie Qi / miagame.com
- Date: 2015/9/9
- Time: 11:40
- email: [email protected]
- website: http://miagame.com
- twitter: https://twitter.com/miagame_com