Skip to content

Commit

Permalink
Fix websocket proto request handling (#281) (#283)
Browse files Browse the repository at this point in the history
Signed-off-by: Ian Chen <[email protected]>
(cherry picked from commit c60538a)

Co-authored-by: Ian Chen <[email protected]>
  • Loading branch information
mergify[bot] and iche033 authored Nov 12, 2024
1 parent 0851899 commit 60c7943
Showing 1 changed file with 11 additions and 0 deletions.
11 changes: 11 additions & 0 deletions plugins/websocket_server/WebsocketServer.cc
Original file line number Diff line number Diff line change
Expand Up @@ -742,10 +742,21 @@ void WebsocketServer::OnMessage(int _socketId, const std::string _msg)
// Get all the messages, and build a single proto to send to the client.
for (auto const &type : types)
{
// only include messages in the gz.msgs package
if (type.find("gz.msgs") != 0)
continue;
auto msg = gz::msgs::Factory::New(type);
if (msg)
{
auto descriptor = msg->GetDescriptor();

// Skip nested messages for now, e.g. gz.msgs.CameraInfo.Distortion
// conflicts with gz.msgs.Distortion - in both cases the DebugString
// will output the same message name: "message Distortion {..}".
// todo(iche033): extend the logic to work with nested messages
if (descriptor->containing_type())
continue;

if (descriptor)
allProtos += descriptor->DebugString();
else
Expand Down

0 comments on commit 60c7943

Please sign in to comment.