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explain more about the sgb border's colour limits #536

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Jan 16, 2024
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3 changes: 2 additions & 1 deletion src/SGB_Functions.md
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,8 @@ out because this area is used to transfer object positions to the SNES.

The possibly most popular and most impressive feature is to replace the
default SGB screen border by a custom bitmap which is stored in the game
cartridge. A border can be much more colorful than the game screen.
cartridge.
A border can be much more colorful than the game screen, as it uses 4 bits per pixel (16 color per tile) instead of 2 bpp (4 colors/tile).

## Multiple Joypads

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