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retro Asteroids-like shooter game written in C++ in year 2000

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Swarmongers Repository

Swarmongers is a retro vector graphics 2D video-game I developed as a demo in 2000 at Magic Lantern Playware using DirectX and base code from Andre Lamothe's tutorial book Windows Game Programming for Dummies. It is similar to Asteroids, but with a (rudimentary) story and levels geared towards defeating alien ship opponents.

Setting Up and Playing the Game

After cloning the repo, you run the game by double-clicking Swarmongers.exe and clicking the Run button when the dialog box comes up. This executable has been verified to run on Windows 7 Professional on a 64-bit Intel i3-4005U machine.

Repo Contents

  • Docs\ game design and development notes
  • Music\ music files used in the game (courtesy of Duncan McPherson (one of my coworkers at Magic Lantern), Franz Liszt, and Dmitri Shostakovich)
  • New Sounds\ sound files used in the game (developed by Duncan)
  • src\ source code for the game (including my code and Andre Lamothe's GPDUMB engine)
  • README.md this file
  • DPAINT.PAL palette file for the splash screen
  • Swarmongers 1C.bmp splash screen bitmap
  • Swarmongers.exe the executable file

Building an Executable in Microsoft Visual Studio

The version of the code I had here was built using Visual C++ 2008 Express Edition.

Currently the builds do not work reliably under Visual Studio Community 15, so the next stage would be to get this working.

-- George Chadderdon, 10/24/2016

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retro Asteroids-like shooter game written in C++ in year 2000

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