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confine windows buildpath to windows
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PlasmaDev5 committed Jan 7, 2025
1 parent 7098d33 commit 5a9dc98
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions plugin-dev/Source/Sentry/Sentry.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -555,11 +555,12 @@ public Sentry(ReadOnlyTargetRules Target) : base(Target)

Console.WriteLine("Adding include path: "+targetLocation+"/include");
PublicIncludePaths.Add(targetLocation + "/include");

string buildOutputPath = Path.Combine(Target.ProjectFile.Directory.FullName, "Binaries", "Win64");

if (Target.Platform == UnrealTargetPlatform.Win64)
{

string buildOutputPath = Path.Combine(Target.ProjectFile.Directory.FullName, "Binaries", "Win64");

string buildPath = Path.Combine(intermediatePath, "Win64", "build");
if(Target.Configuration == UnrealTargetConfiguration.Debug)
{
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