G2GFxDataTool is a tool for generating GFXF (ScaleformGFx) and UICT/UICB (UIControl) resources for the Glacier 2 engine utilising https://github.com/OrfeasZ/ZHMTools, SwfOp and GFxExport.
Requires a copy of GFxExport which can be found here (v4.01 for SDK v4.6.34 recommended).
G2GFxDataTool 1.1.0
Copyright (C) Glacier 2 Modding Organisation
-i, --input Required. Path to the SWF file or directory containing SWF files.
-o, --output Path to output the files (defaults to the current working directory).
-b, --base-assembly-path Base assembly path (defaults to /ui/controls/).
-g, --gfxexport Path to gfxexport.exe (defaults to "gfxexport.exe" in the folder where G2GFxDataTool.exe
is located).
-s, --save-paths Saves Scaleform GFx, UIControl and aspect paths to scaleformgfx.txt, uicontrol.txt and
aspect.txt text files in the output directory.
--game Game version. Possible options are Hitman2016, Hitman2 and Hitman3 (defaults to Hitman3).
Note: these are case sensitive.
-v, --verbose Sets output to verbose messages mode.
-l, --licenses Prints license information for G2GFxDataTool and third party libraries that are used.
--help Display this help screen.
--version Display version information.
.\G2GFxDataTool.exe -i "bin\HealthBar.swf" -o "..\content\chunk0\scaleform\" -v -s
GFxExport v4.01 for SDK v4.6.34, (c) 2006-2011 Scaleform Corporation
This program uses:
NVIDIA Texture Tools 2, (c) 2007 NVIDIA Corporation
PVRTexLib (c) 2010, Imagination Technologies Ltd.
Loading SWF file: bin\HealthBar.swf - Processing 0 images -
100%
Total images written: 0
Saving list of generated files as 'C:\Users\Josh\AppData\Local\Temp\HealthBar.lst'
Saving stripped SWF file as 'C:\Users\Josh\AppData\Local\Temp\healthbar.gfx'
Saving GFXF file as '..\content\chunk0\scaleform\001D0947392E2DD6.GFXF'
Cleaning up temporary files:
C:\Users\Josh\AppData\Local\Temp\HealthBar.gfx
C:\Users\Josh\AppData\Local\Temp\HealthBar.lst
Found class: common.BaseControl:
Saving UICT file as '..\content\chunk0\scaleform\00DE44EF8E598769.UICT
Saving UICB file as '..\content\chunk0\scaleform\00FB1120C3B2DF8A.UICB
Found class: healthbar.HealthBar:
Found pin: RequestData type: E_ATTRIBUTE_TYPE_VOID kind: E_ATTRIBUTE_KIND_OUTPUT_PIN
Found pin: MainColours type: E_ATTRIBUTE_TYPE_OBJECT kind: E_ATTRIBUTE_KIND_INPUT_PIN
Found pin: SecondaryColours type: E_ATTRIBUTE_TYPE_OBJECT kind: E_ATTRIBUTE_KIND_INPUT_PIN
Found pin: SetBarHealth type: E_ATTRIBUTE_TYPE_FLOAT kind: E_ATTRIBUTE_KIND_INPUT_PIN
Found pin: SetTextHealth type: E_ATTRIBUTE_TYPE_FLOAT kind: E_ATTRIBUTE_KIND_INPUT_PIN
Found pin: SetInfected type: E_ATTRIBUTE_TYPE_BOOL kind: E_ATTRIBUTE_KIND_INPUT_PIN
Found property: DebugMode type: Boolean
Found property: Height type: Number
Found property: Width type: Number
Saving UICT file as '..\content\chunk0\scaleform\005E8CE7C12D96C2.UICT
Saving UICB file as '..\content\chunk0\scaleform\003F45DD25EEE393.UICB