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Tested systems (Linux, BSD, OSX, MSwin)
Alain edited this page Sep 3, 2021
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This page lists whether we succeed to compile GDL 1.0.0 using the script build_gdl.sh
or using usual cmake
invocation (this invocation allows to use more options and de-activate missing options). Please note build_gdl.sh prep
can be used to prepare a faster configuration then compilation after ...
OS | script | hand | comments |
---|---|---|---|
u1404 | no | yes | |
u1604 | no | yes | |
u1804 | yes | ||
u2004 | yes | ||
u2104 | yes | ||
debian 9 64b | yes | ||
debian 10 64b | yes | ||
debian 11 32b | yes | ||
Fedora 28 | yes | ||
opensuse Leap 15.3 | no | yes | missing eccodes |
MSwin 10 | yes | very long process | |
OSX 11 (Big Sur) | yes | long preparation due to Brewe | |
OSX 10.4.6 | (yes) | yes | if and only if Xcode is updated ... |