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Fix file path completion when projectile is used #145

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merged 2 commits into from
Apr 24, 2024

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NicolasPetton
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@NicolasPetton NicolasPetton commented Apr 17, 2024

When projectile is being used, projectile-project-files already returns file paths relative to the project root directory, so gdscript-util--get-godot-project-file-path-relative should not be used.

@NicolasPetton NicolasPetton force-pushed the master branch 6 times, most recently from 3f510de to 5800457 Compare April 17, 2024 13:01
When projectile is being used, `projectile-project-files' already returns file
paths relative to the project root directory.
@NicolasPetton NicolasPetton force-pushed the master branch 2 times, most recently from 4254182 to 7182675 Compare April 17, 2024 23:15
@jcs090218
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I don't use projectile; let me ping another maintainer to review this. 🤔

cc @xiliuya Do you have any thoughts?

@NicolasPetton
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@jcs090218 @xiliuya is there anything I can do to help with the review process?

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LGTM.

  • This fixed the problem.
    Before: "res://src/project.godot" (not in "src/")
    After: "res://project.godot"

@jcs090218 jcs090218 merged commit 2737f1c into godotengine:master Apr 24, 2024
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3 participants