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CI: Workaround upstream issue with .NET editor build not exiting
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We force closing the process after 10 s, which should be ample time to generate
the .godot folder.

(cherry picked from commit 306774b)
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akien-mga committed Nov 13, 2023
1 parent df5b1a9 commit c5f47b2
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion .github/workflows/ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -172,7 +172,7 @@ jobs:
./godot-artifacts/godot.linuxbsd.editor.x86_64.mono --headless --version
cd test
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
(cd project && (../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
(cd project && (timeout 10 ../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
GODOT=../godot-artifacts/godot.linuxbsd.editor.x86_64.mono ./run-tests.sh
- name: Upload artifact
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