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Replace generic macros with math equivalents #1503

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@Repiteo Repiteo commented Jun 24, 2024

godot-cpp counterpart to godotengine/godot#91324

As this is already largely implemented on godot-cpp's side already, this isn't technically dependant on the aforementioned PR (though it does lift the internals & constexpr). Rather, this focuses on converting whatever remaining macro instances existed with their math equivalents, and labeling the macros as deprecated.

@Repiteo Repiteo added the enhancement This is an enhancement on the current functionality label Jun 24, 2024
@Repiteo Repiteo added this to the 4.x milestone Jun 24, 2024
@Repiteo Repiteo requested a review from a team as a code owner June 24, 2024 16:28
@Repiteo Repiteo force-pushed the math-replace-macros branch from 2ec7434 to 67e004e Compare June 24, 2024 16:32
@AThousandShips AThousandShips added waiting for Godot This issue needs a Godot Engine improvement to be solved discussion labels Jun 24, 2024
@Repiteo Repiteo force-pushed the math-replace-macros branch from 67e004e to 5b72955 Compare June 24, 2024 17:48
@Repiteo Repiteo force-pushed the math-replace-macros branch from 5b72955 to 48ec701 Compare June 24, 2024 18:09
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dsnopek commented Jun 25, 2024

Thanks! This looks good at a first glance :-)

this isn't technically dependant on the aforementioned PR (though it does lift the internals & constexpr)

I'd still prefer to wait until the Godot PR is merged, so that we can be sure this PR is sync'd with the latest version of the code there

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