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Restarting editor resets "Export With Debug" option #98754

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AdriaandeJongh opened this issue Nov 2, 2024 · 0 comments
Open

Restarting editor resets "Export With Debug" option #98754

AdriaandeJongh opened this issue Nov 2, 2024 · 0 comments

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@AdriaandeJongh
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Tested versions

4.3.stable

System information

Godot v4.3.stable - macOS 15.0.1 - Vulkan (Mobile) - integrated Apple M3 Max - Apple M3 Max (14 Threads)

Issue description

The state of the 'Export With Debug' checkbox in the export project window gets reset to default (= on) between editor sessions and it's quite annoying for making release builds of my game because I always have to remember to uncheck it:

Screen.Recording.2024-11-02.at.09.53.20.mp4

In my humble opinion, this boolean shouldn't even be in the window there, but part of the export options, but that's perhaps more of a proposal than an issue report. Bringing the toggle over to the export settings would, however, solve this issue too.

Steps to reproduce

  1. Export a game to any platform with the Export With Debug unchecked.
  2. Restart the editor.
  3. Export again but notice that the checkbox is checked again.

Minimal reproduction project (MRP)

N/A

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