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Pull requests: godotengine/godot
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Don't set Variant::Type in destructor
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
enhancement
performance
topic:core
Use UIDs in addition to paths for extracted meshes, materials and animations
#100786
opened Dec 24, 2024 by
lyuma
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Fix crash when
Animation
is nullptr
bug
crash
topic:animation
#100784
opened Dec 24, 2024 by
vintnarni
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OpenXR: Fix hiding/showing composition layers using hole punching
bug
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
topic:xr
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