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x/mobile/gl: use EGL to determine the version of OpenGL ES #69

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Commits on Jul 2, 2021

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Commits on Jul 9, 2021

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  2. bail out of init early if an error is encountered for maximum correct…

    …ness
    
    call eglTerminate before init returns. if another init on the same OS thread has already created a context, eglTerminate is a no-op until the context is destroyed. otherwise, this allows scenarios where a program that imports x/mobile/gl might want to call eglInitialize on a different display.
    BenLubar committed Jul 9, 2021
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Commits on Aug 7, 2021

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