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Release Filament 1.46.0
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poweifeng committed Nov 15, 2023
1 parent 2306b56 commit 4f4a439
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5 changes: 0 additions & 5 deletions NEW_RELEASE_NOTES.md
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Expand Up @@ -8,8 +8,3 @@ appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).

## Release notes for next branch cut

- engine: Support up to 4 side-by-side stereoscopic eyes, configurable at Engine creation time. See
`Engine::Config::stereoscopicEyeCount`. [⚠️ **Recompile Materials**]
- engine: Fix critical GLES 2.0 bugs
- engine: Add `FILAMENT_ENABLE_FEATURE_LEVEL_0` build-time option optionally allow building Filament
without FL0 support.
4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -31,7 +31,7 @@ repositories {
}
dependencies {
implementation 'com.google.android.filament:filament-android:1.45.1'
implementation 'com.google.android.filament:filament-android:1.46.0'
}
```

Expand All @@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
iOS projects can use CocoaPods to install the latest release:

```shell
pod 'Filament', '~> 1.45.1'
pod 'Filament', '~> 1.46.0'
```

### Snapshots
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7 changes: 7 additions & 0 deletions RELEASE_NOTES.md
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Expand Up @@ -7,6 +7,10 @@ A new header is inserted each time a *tag* is created.
Instead, if you are authoring a PR for the main branch, add your release note to
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).

## v1.47.0
- engine: Support up to 4 side-by-side stereoscopic eyes, configurable at Engine creation time. See
`Engine::Config::stereoscopicEyeCount`. [⚠️ **Recompile Materials**]

## v1.46.0

- engine: Allow instantiating Engine at a given feature level via `Engine::Builder::featureLevel`
Expand All @@ -17,6 +21,9 @@ Instead, if you are authoring a PR for the main branch, add your release note to
- engine: Add `Material::getFeatureLevel()`
- engine: Add missing `Material::getReflectionMode()` method in Java
- engine: Support basic usage of post-processing materials on feature level 0
- engine: Fix critical GLES 2.0 bugs
- engine: Add `FILAMENT_ENABLE_FEATURE_LEVEL_0` build-time option optionally allow building Filament
without FL0 support.

## v1.45.1

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2 changes: 1 addition & 1 deletion android/gradle.properties
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@@ -1,5 +1,5 @@
GROUP=com.google.android.filament
VERSION_NAME=1.45.1
VERSION_NAME=1.46.0

POM_DESCRIPTION=Real-time physically based rendering engine for Android.

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4 changes: 2 additions & 2 deletions ios/CocoaPods/Filament.podspec
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@@ -1,12 +1,12 @@
Pod::Spec.new do |spec|
spec.name = "Filament"
spec.version = "1.45.1"
spec.version = "1.46.0"
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
spec.homepage = "https://google.github.io/filament"
spec.authors = "Google LLC."
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
spec.platform = :ios, "11.0"
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.45.1/filament-v1.45.1-ios.tgz" }
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.46.0/filament-v1.46.0-ios.tgz" }

# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
spec.pod_target_xcconfig = {
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2 changes: 1 addition & 1 deletion web/filament-js/package.json
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{
"name": "filament",
"version": "1.45.1",
"version": "1.46.0",
"description": "Real-time physically based rendering engine",
"main": "filament.js",
"module": "filament.js",
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