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Cleanup project files.
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Si1ver committed Apr 18, 2020
1 parent 8ef8dc9 commit a4801e0
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Showing 14 changed files with 208 additions and 206 deletions.
6 changes: 3 additions & 3 deletions build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -744,13 +744,13 @@ Task createXbuildTask(String taskName, String taskDescription,
executable project.ext.xbuildExe
workingDir projectToBuild.parentFile.absolutePath
args ([sprintf("/target:%s", target),
sprintf("/property:UnityHintPath=%s",
sprintf("/property:UnityHintPath=%s" + File.separator,
project.ext.unityDllPath.absolutePath),
sprintf("/property:UnityIosPath=%s",
sprintf("/property:UnityIosPath=%s" + File.separator,
project.ext.unityIosPath.absolutePath),
sprintf("/property:NUnityHintPath=%s",
project.ext.unityNUnitDll ?
project.ext.unityNUnitDll.absolutePath: ""),
project.ext.unityNUnitDll.absolutePath + File.separator: ""),
sprintf("/property:BaseIntermediateOutputPath=%s%s",
intermediatesDir.absolutePath,
File.separator),
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6 changes: 3 additions & 3 deletions source/AndroidResolver/AndroidResolver.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -33,14 +33,14 @@
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>..\..\unity_dlls</UnityHintPath>
<UnityHintPath>$(SolutionDir)..\unity_dlls\</UnityHintPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)/UnityEditor.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)/UnityEngine.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEngine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
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Original file line number Diff line number Diff line change
Expand Up @@ -32,15 +32,15 @@
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>..\..\unity_dlls</UnityHintPath>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>$(SolutionDir)..\unity_dlls\</UnityHintPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)/UnityEditor.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)/UnityEngine.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEngine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
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25 changes: 8 additions & 17 deletions source/IOSResolver/IOSResolver.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -32,33 +32,24 @@
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>..\..\unity_dlls</UnityHintPath>
<UnityIosPath>..\..\unity_dlls</UnityIosPath>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>$(SolutionDir)..\unity_dlls\</UnityHintPath>
<UnityIosPath>$(SolutionDir)..\unity_dlls\</UnityIosPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)/UnityEditor.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)/UnityEngine.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
<HintPath Condition="Exists('$(UnityIosPath)/UnityEditor.iOS.Extensions.Xcode.dll')">$(UnityIosPath)/UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
<HintPath Condition="Exists('$(UnityIosPath)/Unity.iOS.Extensions.Xcode.dll')">$(UnityIosPath)/Unity.iOS.Extensions.Xcode.dll</HintPath>
<HintPath Condition="Exists('$(UnityIosPath)UnityEditor.iOS.Extensions.Xcode.dll')">$(UnityIosPath)UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
<HintPath Condition="Exists('$(UnityIosPath)Unity.iOS.Extensions.Xcode.dll')">$(UnityIosPath)Unity.iOS.Extensions.Xcode.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml" />
<Reference Include="Google.JarResolver">
<HintPath>..\AndroidResolver\bin\Release\Google.JarResolver.dll</HintPath>
</Reference>
<Reference Include="Google.VersionHandler.dll">
<HintPath>..\VersionHandler\bin\Release\Google.VersionHandler.dll</HintPath>
</Reference>
<Reference Include="Google.VersionHandlerImpl.dll">
<HintPath>..\VersionHandler\bin\Release\Google.VersionHandlerImpl.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
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10 changes: 5 additions & 5 deletions source/IntegrationTester/IntegrationTester.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -32,15 +32,15 @@
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>..\..\unity_dlls</UnityHintPath>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>$(SolutionDir)..\unity_dlls\</UnityHintPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)/UnityEditor.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)/UnityEngine.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEngine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
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9 changes: 6 additions & 3 deletions source/JarResolverLib/JarResolverLib.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
<OutputType>Library</OutputType>
<RootNamespace>JarResolverLib</RootNamespace>
<AssemblyName>JarResolverLib</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<ReleaseVersion>1.2</ReleaseVersion>
<ProductVersion>12.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
Expand All @@ -31,12 +31,15 @@
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>$(SolutionDir)..\unity_dlls\</UnityHintPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)/UnityEditor.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)/UnityEngine.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEngine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Xml" />
Expand Down
10 changes: 5 additions & 5 deletions source/JarResolverTests/JarResolverTests.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
<OutputType>Library</OutputType>
<RootNamespace>JarResolverTests</RootNamespace>
<AssemblyName>JarResolverTests</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<ReleaseVersion>1.2</ReleaseVersion>
<ProductVersion>12.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
Expand All @@ -31,14 +31,14 @@
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup>
<NUnityHintPath>..\packages\NUnit.2.6.3\lib\</NUnityHintPath>
<NUnityHintPath>$(SolutionDir)packages\NUnit.2.6.3\lib\</NUnityHintPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="nunit.framework">
<HintPath>$(NUnityHintPath)/nunit.framework.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>$(NUnityHintPath)nunit.framework.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="src\Google.JarResolver.Tests\DependencyTests.cs" />
Expand Down
16 changes: 5 additions & 11 deletions source/PackageManagerResolver/PackageManagerResolver.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -32,21 +32,15 @@
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>..\..\unity_dlls</UnityHintPath>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>$(SolutionDir)..\unity_dlls\</UnityHintPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)/UnityEditor.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="Google.VersionHandler.dll">
<HintPath>..\VersionHandler\bin\Release\Google.VersionHandler.dll</HintPath>
</Reference>
<Reference Include="Google.VersionHandlerImpl.dll">
<HintPath>..\VersionHandler\bin\Release\Google.VersionHandlerImpl.dll</HintPath>
<HintPath>$(UnityHintPath)UnityEngine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
<OutputType>Library</OutputType>
<RootNamespace>Google.PackageManagerClientIntegrationTests</RootNamespace>
<AssemblyName>Google.PackageManagerClientIntegrationTests</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<ReleaseVersion>1.2</ReleaseVersion>
<ProductVersion>12.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
Expand All @@ -22,44 +22,47 @@
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)/UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="PackageManagerClientIntegrationTests\PackageManagerClientIntegrationTests.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\..\VersionHandler\VersionHandler.csproj">
<Project>{5378B37A-887E-49ED-A8AE-42FA843AA9DC}</Project>
<Name>VersionHandler</Name>
</ProjectReference>
<ProjectReference Include="..\..\VersionHandlerImpl\VersionHandlerImpl.csproj">
<Project>{1E162334-8EA2-440A-9B3A-13FD8FE5C22E}</Project>
<Name>VersionHandlerImpl</Name>
</ProjectReference>
<ProjectReference Include="..\..\IntegrationTester/IntegrationTester.csproj">
<Project>{DBD8D4D9-61AC-4E75-8CDC-CABE7033A040}</Project>
<Name>IntegrationTester</Name>
</ProjectReference>
<ProjectReference Include="..\PackageManagerResolver.csproj">
<Project>{77EBE819-CBE6-4CA8-A791-ED747EA29D30}</Project>
<Name>PackageManagerResolver</Name>
</ProjectReference>
</ItemGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>$(SolutionDir)..\unity_dlls\</UnityHintPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)UnityEngine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="PackageManagerClientIntegrationTests\PackageManagerClientIntegrationTests.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\..\VersionHandler\VersionHandler.csproj">
<Project>{5378B37A-887E-49ED-A8AE-42FA843AA9DC}</Project>
<Name>VersionHandler</Name>
</ProjectReference>
<ProjectReference Include="..\..\VersionHandlerImpl\VersionHandlerImpl.csproj">
<Project>{1E162334-8EA2-440A-9B3A-13FD8FE5C22E}</Project>
<Name>VersionHandlerImpl</Name>
</ProjectReference>
<ProjectReference Include="..\..\IntegrationTester\IntegrationTester.csproj">
<Project>{DBD8D4D9-61AC-4E75-8CDC-CABE7033A040}</Project>
<Name>IntegrationTester</Name>
</ProjectReference>
<ProjectReference Include="..\PackageManagerResolver.csproj">
<Project>{77EBE819-CBE6-4CA8-A791-ED747EA29D30}</Project>
<Name>PackageManagerResolver</Name>
</ProjectReference>
</ItemGroup>
</Project>
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
<OutputType>Library</OutputType>
<RootNamespace>Google.PackageMigratorIntegrationTests</RootNamespace>
<AssemblyName>Google.PackageMigratorIntegrationTests</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<ReleaseVersion>1.2</ReleaseVersion>
<ProductVersion>12.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
Expand All @@ -22,44 +22,47 @@
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)/UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="PackageMigratorIntegrationTests\PackageMigratorIntegrationTests.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\..\VersionHandler\VersionHandler.csproj">
<Project>{5378B37A-887E-49ED-A8AE-42FA843AA9DC}</Project>
<Name>VersionHandler</Name>
</ProjectReference>
<ProjectReference Include="..\..\VersionHandlerImpl\VersionHandlerImpl.csproj">
<Project>{1E162334-8EA2-440A-9B3A-13FD8FE5C22E}</Project>
<Name>VersionHandlerImpl</Name>
</ProjectReference>
<ProjectReference Include="..\..\IntegrationTester/IntegrationTester.csproj">
<Project>{DBD8D4D9-61AC-4E75-8CDC-CABE7033A040}</Project>
<Name>IntegrationTester</Name>
</ProjectReference>
<ProjectReference Include="..\PackageManagerResolver.csproj">
<Project>{77EBE819-CBE6-4CA8-A791-ED747EA29D30}</Project>
<Name>PackageManagerResolver</Name>
</ProjectReference>
</ItemGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup>
<UnityHintPath>$(SolutionDir)..\unity_dlls\</UnityHintPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>$(UnityHintPath)UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(UnityHintPath)UnityEngine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="PackageMigratorIntegrationTests\PackageMigratorIntegrationTests.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\..\VersionHandler\VersionHandler.csproj">
<Project>{5378B37A-887E-49ED-A8AE-42FA843AA9DC}</Project>
<Name>VersionHandler</Name>
</ProjectReference>
<ProjectReference Include="..\..\VersionHandlerImpl\VersionHandlerImpl.csproj">
<Project>{1E162334-8EA2-440A-9B3A-13FD8FE5C22E}</Project>
<Name>VersionHandlerImpl</Name>
</ProjectReference>
<ProjectReference Include="..\..\IntegrationTester\IntegrationTester.csproj">
<Project>{DBD8D4D9-61AC-4E75-8CDC-CABE7033A040}</Project>
<Name>IntegrationTester</Name>
</ProjectReference>
<ProjectReference Include="..\PackageManagerResolver.csproj">
<Project>{77EBE819-CBE6-4CA8-A791-ED747EA29D30}</Project>
<Name>PackageManagerResolver</Name>
</ProjectReference>
</ItemGroup>
</Project>
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