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Fix textureSampleBias
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The default gradient mult used [1,1,1] and then set one
of them the value that would generate the required mipLevel.
But that was ignoring the that if the required mipLevel is
less then 0 the 1s left over would generate a mipLevel of 0.

For now, make the default [0,0,0]. Another alternative
would be to set them all to the desired value that generates
the desired mipLevel or, we could set them to something less
than the value that generates the desired mip level.
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greggman committed Oct 9, 2024
1 parent 40f19fb commit 8991e6b
Showing 1 changed file with 5 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -1742,7 +1742,9 @@ function softwareTextureReadGrad<T extends Dimensionality>(
const bias = call.bias === undefined ? 0 : clamp(call.bias, { min: -16.0, max: 15.99 });
if (call.ddx) {
const mipLevel = computeMipLevelFromGradientsForCall(call, texture.descriptor.size);
const weightMipLevel = mapSoftwareMipLevelToGPUMipLevel(t, stage, mipLevel + bias);
const mipLevelCount = texture.descriptor.mipLevelCount ?? 1;
const clampedMipLevel = clamp(mipLevel + bias, { min: 0, max: mipLevelCount - 1 });
const weightMipLevel = mapSoftwareMipLevelToGPUMipLevel(t, stage, clampedMipLevel);
return softwareTextureReadLevel(t, stage, call, texture, sampler, weightMipLevel);
} else {
return softwareTextureReadLevel(t, stage, call, texture, sampler, (call.mipLevel ?? 0) + bias);
Expand Down Expand Up @@ -3273,7 +3275,7 @@ function generateTextureBuiltinInputsImpl<T extends Dimensionality>(
// choose a derivative value that will select a mipLevel.
const makeDerivativeMult = (coords: T, mipLevel: number): T => {
// Make an identity vec (all 1s).
const mult = new Array(coords.length).fill(1);
const mult = new Array(coords.length).fill(0);
// choose one axis to set
const ndx = makeRangeValue({ num: coords.length - 1, type: 'u32' }, i, 8);
assert(ndx < coords.length);
Expand Down Expand Up @@ -3806,7 +3808,7 @@ export function generateSamplePointsCube(
// choose a derivative value that will select a mipLevel.
const makeDerivativeMult = (coords: vec3, mipLevel: number): vec3 => {
// Make an identity vec (all 1s).
const mult = new Array(coords.length).fill(1);
const mult = new Array(coords.length).fill(0);
// choose one axis to set
const ndx = makeRangeValue({ num: coords.length - 1, type: 'u32' }, i, 8);
assert(ndx < coords.length);
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