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shaders/colorspace: add pl_peak_detect_params.black_cutoff
Fixes unnatural black flickering in some scenes where encoding noise pushes the background between 0 and 1 PQ. Adding a 1% PQ cutoff allows censoring such values to 0. I could also have hard-coded this constant but I decided it's simple enough to expose, and it being tunable may help with tracking down related issues in the future, and also allows users to opt out of this functionality altogether. Fixes: https://yabb.jriver.com/interact/index.php/topic,136378.msg950343.html#msg950343
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