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godot_zelda_tutorial_demo

Tutorial: https://www.youtube.com/watch?v=4CLvL05Av6g&list=PLv0bAfkzWSiY4d_FJlQTlFOZh34nrlJZY&index=1 Demo: https://hal255.github.io/godot_zelda_tutorial_demo/

Steps to host Godot project on GitHub

Test Bed:

  • OS: Windows 10
  • Git Bash 2.23
  • Godot 3.2 Alpha1

Steps to host on GitHub (there's probably an easier way, but... this is my way):

  • On Godot 3.2:
    • Open project, and click Project tab > Export...
    • In Export window, click Add...
      • Select HTML5
      • Under Export Path, select your destination folder and name the file as "index" (which results to index.html).
        • Ex: export_html
      • For vram compression, I just selected Desktop
      • Everything else, I left as default
      • When trying to open index.html, you'll get an error "Failed to open index.wasm".
        • You will need to host this application.
          • Example: python http-server or github pages
  • On GitHub:
  • Open Git Bash to destination folder
    • $ git clone
  • Go to <godot_export_html> folder and copy all the contents of that folder
  • Paste contents to the GitHub repo folder
  • On Git Bash (from the repo folder), enter:
    • $ git add -A
    • $ git commit -m "some message"
    • $ git push
    • may need to enter credentials here
  • On GitHub again:
    • Go to the repo of your html project
    • Click Settings tab
    • In Options Menu, scroll down to GitHub Pages section
      • Under Source, in first drop down menu, select master branch
      • Wait a few minutes and there will be a message in green "your site is published at..." under the this section

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