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Updated nyc_buildings #199
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I wonder how common retina displays (or equivalent) are nowadays. I suspect we might want to up the |
For Polygon, TriMesh, Area, Raster, and QuadMesh, I agree. Because those plot types have a spatial extent, a finer grid for sampling them is always a win (at some cost in speed and document size). However, for Points and non-antialiased lines, a finer resolution can make them much more difficult to see. The results when using points spreading and line spreading or antialiasing can look great with the increased resolution, but without one of those two mechanisms for making the item have a spatial extent, the additional resolution can be a big problem. So I'm not sure if we can move to a higher default PlotSize scale unless we also update everything to have a spatial extent. |
This example is being worked on here #386 |
I've incorporated most of the changes here into #386, although the PR is not finished yet. |
Updated nyc_buildings to use higher res, have a dashboard, and explain more. At least on my Mac Retina display, the default PlotSize.scale made the output much blockier than it needed to be. The datashader-rendered polygons are now just as sharp as the Bokeh-rendered overlay:
Issues: