A treasure collecting game inspired by Lode Runner combining 2D and 3D views made in Unity. The player may switch freely between the mode of camera while playing and must use their ability to phase through certain parts of the ground to traverse the map and avoid the vile Scythe aliens.
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A treasure collecting game inspired by Lode Runner combining 2D and 3D views made in Unity. The player may switch freely between the mode of camera while playing and must use their ability to phase through certain parts of the ground to traverse the map and avoid the vile Scythe aliens.
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i-Madsen/Spacem
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A treasure collecting game inspired by Lode Runner combining 2D and 3D views made in Unity. The player may switch freely between the mode of camera while playing and must use their ability to phase through certain parts of the ground to traverse the map and avoid the vile Scythe aliens.
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