Releases: infclass/infclass-client
v0.2.0-rc3
Based on DDNet-18.6.
- Fixed map sound volume.
v0.2.0-rc2
Based on DDNet-18.6.
v0.2.0-rc1
Reimplement legacy DDNet and KoG tabs
v0.1.8
- Client-side rendering for Scientist Mine and Soldier Bomb objects
- Whitehole progress indicator for Scientist HUD
- Other small improvements
- Based on DDNet v17.3 (actually on the nightbuild from 2023-11-06)
The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/6774997712
Flatpak package for Linux users
Install Infclass with the following command (only x86_64 arch is available for now):
flatpak install https://infclass.github.io/flatpak/infclass-client.flatpakref
Here is the link describing Flatpak setup for your distribution: https://flatpak.org/setup (in case if you don't have it preinstalled).
v0.1.7.1
Hotfix for v0.1.7.
v0.1.7 changes:
- Fixed Infclass HUD rendering for spectators
- Enabled DDRace HUD for infclass (toggle via infc_use_ddrace_hud or Settings->Appearance->Infclass HUD)
- Other small improvements
- Based on DDNet v17.1
GitHub Action: https://github.com/infclass/infclass-client/actions/runs/5495933533
v0.1.7
- Fixed Infclass HUD rendering for spectators
- Enabled DDRace HUD for infclass (toggle via
infc_use_ddrace_hud
or Settings->Appearance->Infclass HUD) - Other small improvements
- Based on DDNet v17.1
The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/4631180145
v0.1.6
v0.1.5
- Added player hook protection icons
- Implemented client-side prediction for hook and weapons (Settings ⇒ DDNet ⇒ AntiPing checkbox, recommended for players with 80+ ping)
- Added initial Infclass tiles support to the map editor
- Based on DDNet v16.2.2
The builds are done by GitHub actions: https://github.com/infclass/infclass-client/actions/runs/2659213482
v0.1.4
- Walk animation disabled for Ghosts
- Class chooser now visible in entities mode
- Added custom HUD for Hero
- ScoreBoard now displays time limit in seconds, if applicable
- The client rebased on DDNet v16.0.3 (which should fix compatibility issues like missing quads)
v0.1.3
- Implemented Infclass-specific binds (see Settings->Controls; the binds enabled only for the infclass gametype)
- Auto updates reimplemented for Infclass client and enabled in the builds
- Added missing damage type icons (bio laser, turret, etc)
Ghost
skin for ghost class- Rebased on DDNet 15.9.1
- All builds now have video recorder enabled
- Fixed the pistol and shotgun bullets rendering in demo playback
- Fixed binds
- Fixed possible crash on alt-tab with displayed kill message with assistant
All applicable fixes are upstreamed and will be available in DDNet-16.0