0.4.5 Overlay Scaling Fixes
In this release I've fixed some issues in EDMCOverlay that meant drawing on the "virtual" 1280x960 screen meant things appeared in the wrong places. EDMCOverlay now also correctly handles when the game is resized.
EDMCOverlay.exe now also has a --test mode that renders some animated graphics.
This version also now seems to work partly in full-screen mode if you start the game in windowed mode and toggle fullscreen (alt+enter) but your success may vary