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[RT Common] Readme file update
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Update readme file for AV1 encoder support on LNL.
Add BMG in VPL Runtime suppoted platforms.
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jinyuan-dev authored and gfxVPLsdm committed Sep 19, 2024
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7 changes: 4 additions & 3 deletions README.md
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Intel® Video Processing Library (Intel® VPL) GPU Runtime is a Runtime implementation of [Intel® VPL](https://github.com/intel/libvpl/)
API for Intel Gen GPUs. Runtime provides access to hardware-accelerated video decode, encode and filtering.

**Supported video encoders**: HEVC, AVC, MPEG-2, JPEG, VP9
**Supported video decoders**: HEVC, AVC, VP8, VP9, MPEG-2, VC1, JPEG, AV1, VVC
**Supported video pre-processing filters**: Color Conversion, Deinterlace, Denoise, Resize, Rotate, Composition
**Supported video encoders**: HEVC, AVC, MPEG-2, JPEG, VP9, AV1
**Supported video decoders**: HEVC, AVC, VP8, VP9, MPEG-2, VC1, JPEG, AV1, VVC
**Supported video pre-processing filters**: Color Conversion, Deinterlace, Denoise, Resize, Rotate, Composition

Implementation is written in C++ 14 with parts in C-for-Media (CM).

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- Alchemist(DG2)/ATSM
- MTL/ARL (MTL: Meteor Lake, ARL-S/H: Arrow Lake)
- LNL (Lunar Lake)
- BMG (Battlemage)

# Dependencies
Intel® VPL GPU Runtime depends on [LibVA](https://github.com/intel/libva/).
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