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OpenGL2: Increase flare limit to match opengl1 #688

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Aug 29, 2024
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2 changes: 1 addition & 1 deletion code/renderergl2/tr_flares.c
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,7 @@ typedef struct flare_s {
vec3_t color;
} flare_t;

#define MAX_FLARES 128
#define MAX_FLARES 256

flare_t r_flareStructs[MAX_FLARES];
flare_t *r_activeFlares, *r_inactiveFlares;
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