Releases: ixray-team/ixray-1.0-stsoc
Releases · ixray-team/ixray-1.0-stsoc
IX-Ray 1.0 Release 0.3
Modernized X-Ray based on X-Ray 1.0007
Changelog
Common
- Migration to Visual Studio 2022
- Fixed compilation errors
- Fixed a lot of issues with linking
- Enabled multicore building for all projects
- Enabled x86-64 toolchain for all projects
- Enabled GitHub Actions
Core
- Replaced custom
xr_deque<T>
andxr_vector<T>
with aliases ofstd::deque<T>
andstd::vector<T>
- Placed
clear_and_reserve()
method ofxr_vector<T>
class in a separate function - Partially replaced STL extension aliases with
using
analogs - Deleted
DEF_*
andDEFINE_*
macroses from STL extensions
Engine
- Fixed VSync
Dependencies
- Deleted unused Intel VTune functionality
Resources
- Added resources
- Normalized encoding of scripts
Full changelog: r0.2...r0.3
IX-Ray 1.0 Release 0.2
Modernized X-Ray based on X-Ray 1.0007
Changelog
Common
- Migration to Visual Studio 2015
- Fixed compilation errors
- Replaced deprecated functions to safe and modern analogs
- Replaced some custom functions and types to standard library analog
- Replaced
debug::make_final<T>
class to C++11final
specifier
Core
- Removed BugTrap and minizip
- Fixed
Debug
configuration workability - Fixed window focus error
Engine
- Unlocked console commands:
hud_fov
,fov
,jump_to_level
,g_god
,g_unlimitedammo
,run_script
,run_string
,time_factor
Utilities
- Incompletely integrated DirectXTex
Full changelog: r0.1...r0.2
IX-Ray 1.0 Release 0.1
Modernized X-Ray based on X-Ray 1.0007
Changelog
Common
- Migration to Visual Studio 2013
- Fixed compilation errors
- Configured engine projects building
Full changelog: v1.0007...r0.1
X-Ray 1.0007
Original X-Ray 1.0007