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SDK Release 3.6

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@github-actions github-actions released this 06 May 07:08
· 212 commits to master since this release
d2b4815

Notable things:

jMonkeyEngine 3.6
Netbeans 17
JDK 17
Gradle projects assets fixed. (No more missing MatDefs)

Note: Due to the changes in this release, you need a fresh install of the SDK. If you have a previous SDK installed;

  • find the '.jmonkeyplatform' folder (usually in your 'home' directory).
  • Rename it to keep the configs.
  • Install.
  • Copy the 'config' folder from the renamed folder into the new '.jmonkeyplatform' folder.

What's Changed

  • Set FlatLaf Dark as default Look and Feel by @peedeeboy in #450
  • Improve ProjectAssetManager's Gradle support by @peedeeboy in #448
  • Material Editor overhaul by @neph1 in #389
  • Use the newer tangent generator, fixes the shiny sphere template by @tonihele in #456
  • Update copyright year by @tonihele in #455
  • Do not overwrite Editor Profile on every load by @peedeeboy in #458
  • Adding teapot geometry as a preview geometry by @neph1 in #459
  • Fix NPE and reduce nesting by @tonihele in #462
  • Update some stephengold libraries and make mavenCentral the first place by @tonihele in #454
  • Gradle wizard searching Maven central for latest versions by @tonihele in #464
  • Removing deprecated settings by @neph1 in #468
  • Fix #463 by allowing other texture settings and only changing Flip an… by @neph1 in #467
  • SDK to use and bundle JDK 17 by @tonihele in #473
  • Netbeans 17 by @tonihele in #475
  • Update to jme 3.6 by @neph1 in #476
  • correct name for particle emitter icon by @neph1 in #480
  • update to 3.6.0-stable and ignore META-INF entry when making project.xml by @neph1 in #481
  • Update license years by @tonihele in #484
  • Make sure we refresh the patch notes for jME version by @tonihele in #485
  • Fixes reported issue when changing camera near plane. by @neph1 in #489
  • Fix Windows installer by @tonihele in #492
  • Add JME 3.6.0 patch notes and fix broken packages by @peedeeboy in #497
  • fixes texture name parsing issue in texturepanel by @neph1 in #501
  • makes most widgets resizable. center pane is still a bit greedy. the … by @neph1 in #502
  • Work around for #176 "Scene graph is not properly updated for renderi… by @neph1 in #490

Full Changelog: v3.5.2-stable-sdk2v3...v3.6-stable-sdk4