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STANNcam v2.2.4

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@jack27121 jack27121 released this 25 Sep 16:49
· 114 commits to master since this release
2466e37

Important changes

  • smooth_zoom and smooth_draw has been combined, there is now only smooth_draw
    it is enabled by default and most people probably want that anyway so shouldn't anything for most people

  • get_zoom_x() and get_zoom_y() has been added to get the .zoom_amount value from a cam. It's split in two because when smooth_draw is off, the values are different in each axis to maintain pixel perfection. If you exclusively have smooth_draw turned on however it's the same result if you still just use .zoom_amount

Example room changes

  • made several minor tweaks to example rooms. You can toggle smooth_draw on off in room 1 with "B"
  • Added a third test room, which features a pixel grid you can zoom in out, and move around with arrow keys. To check it's in order. Mainly for development.

Several bug fixes. Including

  • some optimization of how drawing is handled when smooth_draw it turned off
    #21
  • made changes to the internal scaling code. think it solves
    #18
  • before you had to have an "instance" layer now it just adds stanncam using instance_create_depth.
  • using move and zoom with a duration of 0 will enact the effects instantly (there was a 1 frame delay before, so you couldn't get_x on the same frame)
  • zoom now has a default duration of 0 (it was missing by mistake)