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Alpha v0.1.1

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@james7132 james7132 released this 17 Mar 20:24
· 169 commits to master since this release

Required Unity Version: 5.0.0f4

Additions

  • Added documentation to the majority of the code.
  • Added ProjectileGroup as a dynamic collection for Projectiles. It automatically removes Projectiles from the group when they are deactivated.
  • Added IProjectileGroupController as a way to save on garbage collection when creating large groups of similar bullets.
  • Added ProjectileControlBehaviors to allow for prefab level behavior definitions

Changes

  • More optimizations Can now handle 10k bullets at 60fps in build with proper setup.
  • Projectiles are now a sealed class, and cannot be inherited from.