Alpha v0.1.1
Pre-release
Pre-release
james7132
released this
17 Mar 20:24
·
169 commits
to master
since this release
Required Unity Version: 5.0.0f4
Additions
- Added documentation to the majority of the code.
- Added ProjectileGroup as a dynamic collection for Projectiles. It automatically removes Projectiles from the group when they are deactivated.
- Added IProjectileGroupController as a way to save on garbage collection when creating large groups of similar bullets.
- Added ProjectileControlBehaviors to allow for prefab level behavior definitions
Changes
- More optimizations Can now handle 10k bullets at 60fps in build with proper setup.
- Projectiles are now a sealed class, and cannot be inherited from.