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JCorvinus here. I've updated Cabibbo's old GooUI project to work with a newer version of Unity, and Leap Motion hand tracking. I remembered how cool this project was and wanted to show it to some friends, since it makes for cool inspiration, but it needed updating.

After you clone this repository, you'll want to open it in Unity (I'm on 2018.4 something,) then download:

https://developer.leapmotion.com/releases/core-assets-440

import the unitypackage and everything should compile properly.

old readme below:
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Thanks for checking this out! 
Hopefully it is all made pretty apparent by checking out the test scene / package / prefabs. If something doesn't make sense please let me know at [email protected]

All of my code is governed by the MIT License, included below, but some of the assets ( sounds / skyboxes / etc. ) have different licenses, so please respect those!

Thanks for checking it out!
<3,
Isaac

Copyright (c) 2016 Isaac Cohen

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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