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jianmingyong committed Apr 6, 2016
1 parent 8d5c573 commit 32d9769
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Showing 8 changed files with 131 additions and 7 deletions.
50 changes: 50 additions & 0 deletions Pokemon.3D.Server.Client.GUI/Pokemon.3D.Server.Client.GUI.csproj
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Expand Up @@ -13,6 +13,21 @@
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
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<PropertyGroup>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<TargetZone>LocalIntranet</TargetZone>
</PropertyGroup>
<PropertyGroup>
<GenerateManifests>false</GenerateManifests>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<PropertyGroup>
<SignManifests>false</SignManifests>
</PropertyGroup>
<PropertyGroup>
<ManifestCertificateThumbprint>519EB2CDB08870B1B98DC871A4E081DBED564FFC</ManifestCertificateThumbprint>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>
</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="ObjectListView, Version=2.9.0.25611, Culture=neutral, PublicKeyToken=b1c5bf581481bcd4, processorArchitecture=MSIL">
<HintPath>..\packages\ObjectListView.Official.2.9.0\lib\net20\ObjectListView.dll</HintPath>
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</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="Properties\app.manifest" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.5">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
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4 changes: 2 additions & 2 deletions Pokemon.3D.Server.Client.GUI/Properties/AssemblyInfo.cs
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Expand Up @@ -33,7 +33,7 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.54.1.82")]
[assembly: AssemblyFileVersion("0.54.1.82")]
[assembly: AssemblyVersion("0.54.1.84")]
[assembly: AssemblyFileVersion("0.54.1.84")]
[assembly: NeutralResourcesLanguage("en")]

66 changes: 66 additions & 0 deletions Pokemon.3D.Server.Client.GUI/Properties/app.manifest
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@@ -0,0 +1,66 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<!-- UAC Manifest Options
If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel element will disable file and registry virtualization.
Remove this element if your application requires this virtualization for backwards
compatibility.
-->
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on and is
is designed to work with. Uncomment the appropriate elements and Windows will
automatically selected the most compatible environment. -->
<!-- Windows Vista -->
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
<!-- Windows 10 -->
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
</application>
</compatibility>
<!-- Indicates that the application is DPI-aware and will not be automatically scaled by Windows at higher
DPIs. Windows Presentation Foundation (WPF) applications are automatically DPI-aware and do not need
to opt in. Windows Forms applications targeting .NET Framework 4.6 that opt into this setting, should
also set the 'EnableWindowsFormsHighDpiAutoResizing' setting to 'true' in their app.config. -->
<!--
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
</windowsSettings>
</application>
-->
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
<!--
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
-->
</assembly>
4 changes: 2 additions & 2 deletions Pokemon.3D.Server.Client.Updater/Properties/AssemblyInfo.cs
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Expand Up @@ -33,7 +33,7 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.54.1.82")]
[assembly: AssemblyFileVersion("0.54.1.82")]
[assembly: AssemblyVersion("0.54.1.84")]
[assembly: AssemblyFileVersion("0.54.1.84")]
[assembly: NeutralResourcesLanguage("en")]

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3 changes: 2 additions & 1 deletion Pokemon.3D.Server.Core/Core.cs
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Expand Up @@ -165,7 +165,8 @@ public static void Start(string Directory)

private static dynamic GetOnlineClients(dynamic args)
{
var response = new OnlineResponseJson(Player.Select(player => new OnlineResponseJson.PlayerJson(player.isGameJoltPlayer ? $"{player.Name} ({player.GameJoltID})" : player.Name, 0, player.isGameJoltPlayer)));
OnlineResponseJson response;
response = new OnlineResponseJson(Player.Select(player => new OnlineResponseJson.PlayerJson(player.isGameJoltPlayer ? $"{player.Name} ({player.GameJoltID})" : player.Name, 0, player.isGameJoltPlayer)));
var jsonResponse = JsonConvert.SerializeObject(response, Formatting.None);
return jsonResponse;
}
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7 changes: 7 additions & 0 deletions Pokemon.3D.Server.Core/Pokemon.3D.Server.Core.csproj
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Expand Up @@ -45,6 +45,13 @@
<PropertyGroup>
<NoWin32Manifest>true</NoWin32Manifest>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>
</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.VisualBasic" />
<Reference Include="Nancy, Version=1.4.2.0, Culture=neutral, processorArchitecture=MSIL">
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4 changes: 2 additions & 2 deletions Pokemon.3D.Server.Core/Properties/AssemblyInfo.cs
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Expand Up @@ -33,7 +33,7 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.54.1.82")]
[assembly: AssemblyFileVersion("0.54.1.82")]
[assembly: AssemblyVersion("0.54.1.84")]
[assembly: AssemblyFileVersion("0.54.1.84")]
[assembly: NeutralResourcesLanguage("en")]

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