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Release 13

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@fredrikr fredrikr released this 17 Jul 12:29
· 192 commits to master since this release

New/changed features:

  • Undo support added: Player can undo a turn in z5+ games (using UNDO command) and in z1-z4 games (using Ctrl-U key) on C64/C128 with REU, C128 without REU (slower, and with limited dynmem size), and on MEGA65.

Bugfixes:

  • Picture loader gave build error.
  • Fix buggy printing when erase_window was called while buffered printing was active.
  • Don't recognize F5 key if there's no REU or RAM available for scrollback.
  • Ozmoo on C128 would boot into 80 column mode when game restarted in 40 column mode.

Refactoring:

  • Moved cursor code from text.asm to screenkernal.asm.
  • Moved screen model specific code from ozmoo.asm.