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Add "Show menu bar" command to the Windows "system menu" so that
the menu bar can be brought back after selecting "hide menu bar".
Losing window focus while fullscreen no longer leaves the emulator
window blank.
Maximize/restore fullscreen cleanup.
Removed DDRAW output.
Fix FAT filesystem driver to clear "success" flag at all failure
return points. This fixes problems where unrecognizeable FAT
filesystems are nonetheless presented as a drive letter with
garbled filenames, when IMGMOUNT should have displayed an error
instead.
Fix FAT filesystem driver to allow PC-98 HDI images to load that
have headcount == 0 in the BPB.
Fix Adlib emulation not to register a mapper handler if emulation
will jump to PC-98 mode, and fix mapper handler to check if Adlib
emulation is loaded to avoid segfault.
Add "recording" volume to control the loudness of the audio going
out to capture (WAV, AVI, etc.)
Separate mixer rendering from master volume. Apply master volume
at the sound card only, leave audio at full volume for recording
(WAV, AVI, etc. capture).
dosbox.conf and command line option to log CON driver output to
a file. Anything written to STDOUT/CON by a DOS application is
logged this way.
--time-limit command line option to put a time limit on the
emulator, in seconds.
Keyboard shortcut for the mapper UI no longer leaves keys "stuck"
in the guest to cause problems when you exit the mapper UI.
Fixed code mistake that caused OpenGL NB output when dosbox.conf
specified output=opengl
Mapper layout fixes:
Shortcut buttons (on the right hand side of the UI) fixed to
become two columns wide if the button text won't fit in one
column.
Some shortcut button titles shortened.
Mapper UI updated to show which bindings are being activated by
hilighting buttons in the UI.
Mapper UI modifier buttons indicate status through hilighting.
Mapper UI joystick buttons and axes now use hilighting to indicate
that there is input from the device.
Mapper fix for 4-axis joysticks that may count zero buttons, and
then crash (divide by zero) when the user pushes a button on the
joystick device.