A Library for Designing Seamless Interactive Environments in Processing. This open source library connects a video device (camera, kinect, web cam) and allows the tracking of objects in a wall. The results obtained of the real-time tracking (set objects with coordinates and outline) can be used for many applications, such projection mapping or interactive projection.
An example is this interactive Super Mario video game, also freely available.
This library was developed as part of my Master Thesis in Interface Design at the University of Applied Sciences Potsdam, named POSTING BITS – Exploring new Interaction Paradigms using Sticky Notes, Paper Maps and Sketches. You can read more about my master thesis here.
Notice that this is a beta version and you can find some bugs or inconsistencies. Please, share your findings in the issues section of this repository and feel free to fork and contribute.
Follow me on @jorditost
The computer vision filtering is optimized to track the Post-its attached to a wall, but by calibrating the filters it can be used to track other things.
A more complete documentation on this will follow.
Developed with the OpenCV library for Processing by Greg Borenstein.
If you work with Kinect, you'll also need the SimpleOpenNI library.
You'll also need the controlP5 library for Processing for some of the utils and calibration sketches.
The code in this repository is available under the MIT License.
Copyright (c) 2015 - Jordi Tost, University of Applied Sciences Potsdam
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