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Faster reading of objects in xmen #810

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Faster reading of objects in xmen #810

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@rp-jt rp-jt commented Sep 19, 2024

Similar to what was done to fix #741, this fixes horizontal lines for #765

In Xmen, before:
12
After
12

Since it's the same chip, I tried applying the same treatment in simson. It gives good results with The Simpsons (before/after):
4
4
However, it doesn't work for Vendetta:
frame_00002

As of now, this fix has only been seen in simulation. Still needs to be tested in the game

@rp-jt rp-jt requested a review from jotego September 19, 2024 16:26
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jotego commented Sep 19, 2024

I think this might affect shadows. It may even fix them. Let's check that first.

@rp-jt rp-jt mentioned this pull request Oct 3, 2024
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rp-jt commented Oct 11, 2024

Changes added within #835

@rp-jt rp-jt closed this Oct 11, 2024
@rp-jt rp-jt deleted the xsprites branch October 11, 2024 11:07
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riders/simson: missing lines in objects
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