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Juraj Hrivnák edited this page Nov 11, 2022 · 47 revisions

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Ores are sorted into two main groups: common and rare, and their rarity heavily depends on these groups.

common = 160 - 200
rare = 210 - 230

  • This means that it is a 1/N chance that chunk will spawn an ore vein.
    The rarity is also represented by: ▁▂▃▅▆▇

Common

160 Malachite (Copper)
160 Azurite (Copper)
170 Coal
170 Assorted Quartz
170 Bauxite (Aluminum)
180 Galena (Lead / Silver)
180 Cassiterite (Tin)
180 Teallite (Tin)
180 Autunite (Uranium)
190 Hematite (Iron)
190 Limonite (Iron)
190 Pyrite (Sulfur / Iron)
200 Lapis
200 Cinnabar (Redstone)


Rare

210 Gold
220 Kimberlite (Diamonds)
220 Beryl (Emeralds / Beryllium)
230 Sphalerite (Zinc)
230 Platinum / Osmium


Occurrences of ores (Not implemented yet)

Malachite
Azurite
Coal Assorted
Quartz
Bauxite Galena Cassiterite
Igneous Extrusive
Igneous Intrusive x
Metamorphic x x x
Sedimentary x x x
Teallite Autunite Hematite Limonite Lapis Cinnabar
Igneous Extrusive x
Igneous Intrusive x x
Metamorphic x x x
Sedimentary x

Gold Kimberlite Beryl Sphalerite Platinum
Osmium
Igneous Extrusive x x
Igneous Intrusive x x x x
Metamorphic x
Sedimentary