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kMutagene/FSharpColors

FSharpColors

How to get started

  1. Add links to GH project in all places marked https://github.com/kMutagene/FSharpColors
  2. Add name of the author in all places marked Kevin Schneider
  3. Search for any other places marked with TODO: (especially in build.fsx script)

What's included

  • Paket, FAKE, and Fornax added as dotnet local tools (.config/dotnet-tools.json)
  • build.fsx file, containing default FAKE script with targets for building, testing, documentation generation, publishing to GitHub, and publishing to NuGet
  • paket.dependencies with basic set of dependencies
  • src folder containing 2 projects - one class library (netstandard2.0), and CLI tool (netcoreapp3.1)
  • test folder containing UnitTest project using Expecto and FsCheck
  • docs folder with Fornax documentation template that will generate nice documentation for your project.
  • .devcontainer folder with definition of Development Container
  • .github/workflows folder with definition for 3 GitHub actions - one for building and testing code as CI, one for creating new GH releases on new tags, one for deploying documentation when new tag is pushed. To use latter, you need to define PERSONAL_TOKEN secret in GitHub repo settings with Personal Access Token.
  • .github/ISSUE_TEMPLATE folder with 2 different issue templates - one for bug report, other one for feature request

How to build application

  1. Make sure you've installed .Net Core version defined in global.json
  2. Run dotnet tool restore to install all developer tools required to build the project
  3. Run dotnet fake build to build default target of build script
  4. To run tests use dotnet fake build -t Test
  5. To build documentation use dotnet fake build -t Docs

How to work with documentation

  1. Make sure you've installed .Net Core version defined in global.json
  2. Run dotnet tool restore to install all developer tools required to build the project
  3. Run dotnet fake build to build default target of build script
  4. Build documentation to make sure everything is fine with dotnet fake build -t Docs
  5. Go to docs folder cd docs and start Fornax in watch mode dotnet fornax watch
  6. You documentation should be now accessible on localhost:8080 and will be regenerated on every file save

How to release.

Releasing as part of the CI

  1. Update CHANGELOG.md by adding new entry (## [X.Y.Z]) and commit it.
  2. Create version tag (git tag vX.Y.Z)
  3. Run dotnet fake build -t Pack to create the nuget package and test/examine it locally.
  4. Push the tag to the repo git push origin vX.Y.Z - this will start CI process that will create GitHub release and put generated NuGet packages in it
  5. Upload generated packages into NuGet.org

Releasing from local machine

In case you don't want to create releases automatically as part of the CI process, we provide also set of helper targets in build.fsx script. Create release.cmd or release.sh file (already git-ignored) with following content (sample from cmd, but sh file should be similar):

@echo off
cls

SET nuget-key=YOUR_NUGET_KEY
SET github-user=YOUR_GH_USERNAME
SET github-pw=YOUR_GH_PASSWORD_OR_ACCESS_TOKEN

dotnet fake build --target Release

Documentation Theme

Template includes, out-of-the-box, nice theme for your project documentation, which integrates with FSharp.Formatting to create also API reference

How to contribute

Imposter syndrome disclaimer: I want your help. No really, I do.

There might be a little voice inside that tells you you're not ready; that you need to do one more tutorial, or learn another framework, or write a few more blog posts before you can help me with this project.

I assure you, that's not the case.

This project has some clear Contribution Guidelines and expectations that you can read here.

The contribution guidelines outline the process that you'll need to follow to get a patch merged. By making expectations and process explicit, I hope it will make it easier for you to contribute.

And you don't just have to write code. You can help out by writing documentation, tests, or even by giving feedback about this work. (And yes, that includes giving feedback about the contribution guidelines.)

Thank you for contributing!

Contributing and copyright

The project is hosted on GitHub where you can report issues, fork the project and submit pull requests.

The library is available under MIT license, which allows modification and redistribution for both commercial and non-commercial purposes.

Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.

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Library to work with colors in F#.

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