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sokol_gfx: add more explicit depth / stencil formats
Build & Test #6: Commit f24e71d pushed by kcbanner
October 17, 2024 02:52 5m 32s depth_stencil_formats
October 17, 2024 02:52 5m 32s
sokol_gfx: add more explicit depth / stencil formats
Bindings #6: Commit f24e71d pushed by kcbanner
October 17, 2024 02:52 8m 5s depth_stencil_formats
October 17, 2024 02:52 8m 5s
sokol_gfx: add more explicit depth / stencil formats
Bindings #5: Commit 5255953 pushed by kcbanner
October 17, 2024 02:44 8m 22s depth_stencil_formats
October 17, 2024 02:44 8m 22s
sokol_gfx: add more explicit depth / stencil formats
Build & Test #5: Commit 5255953 pushed by kcbanner
October 17, 2024 02:44 4m 13s depth_stencil_formats
October 17, 2024 02:44 4m 13s
sokol_gfx.h: add SG_PIXELFORMAT_DEPTH32F_STENCIL8
Build & Test #4: Commit d6bfcd6 pushed by kcbanner
October 15, 2024 06:03 4m 57s depth_stencil_formats
October 15, 2024 06:03 4m 57s
sokol_gfx.h: add SG_PIXELFORMAT_DEPTH32F_STENCIL8
Bindings #4: Commit d6bfcd6 pushed by kcbanner
October 15, 2024 06:03 8m 6s depth_stencil_formats
October 15, 2024 06:03 8m 6s
October 14, 2024 02:30 9m 10s
Allow SG_PIXELFORMAT_RG11B10F to be a render target when EXT_color_bu…
Build & Test #3: Commit db2a5fc pushed by kcbanner
October 14, 2024 02:30 5m 14s gl_rg11b10f
October 14, 2024 02:30 5m 14s
Allow SG_PIXELFORMAT_RG11B10F to be a render target on SOKOL_GLCORE
Build & Test #2: Commit cad88b9 pushed by kcbanner
October 13, 2024 04:11 5m 8s gl_rg11b10f
October 13, 2024 04:11 5m 8s
October 13, 2024 04:11 7m 23s
Allow extensions to load additional GL functions via SG_GL_FUNCS_EXT
Build & Test #1: Commit be74522 pushed by kcbanner
February 19, 2024 18:49 9m 53s gl_funcs_ext
February 19, 2024 18:49 9m 53s
Allow extensions to load additional GL functions via SG_GL_FUNCS_EXT
Bindings #1: Commit be74522 pushed by kcbanner
February 19, 2024 18:49 22m 59s gl_funcs_ext
February 19, 2024 18:49 22m 59s