This repository is intended to server as a bootstrap for a fully docker based Design Studio development with WebGME. This way, the developer's computer can remain clean from installation (other than docker and required images) of any additional software. So, forget the hassle of installing and running mongoDB, or Nodejs+npm, or Python that all can be challenging based on your actual OS. Just enjoy the pure joy of creating a Design Studio that really boost the productivity of engineers!
The easiest way to start using this project is to fork it in git. Alternatively, you can create your empty repository, copy the content and just rename all instances of 'WDeStuP' to your liking. Assuming you fork, you can start-up following this few simple steps:
- install Docker-Desktop
- clone the repository
- edit the '.env' file so that the BASE_DIR variable points to the main repository directory
docker-compose up -d
- connect to your server at http://localhost:8888
All of the following commands should be used from your main project directory (where this file also should be):
- To rebuild the complete solution
docker-compose build
(and follow with thedocker-compose up -d
to restart the server) - To debug using the logs of the WebGME service
docker-compose logs webgme
- To stop the server just use
docker-compose stop
- To enter the WebGME container and use WebGME commands
docker-compose exec webgme bash
(you can exit by simply closing the command line with linux command 'exit') - To clean the host machine of unused (old version) images
docker system prune -f
In general, you can use any WebGME commands after you successfully entered the WebGME container. It is important to note that only the src directory is shared between the container and the host machine, so you need to additionally synchronize some files after finishing your changes inside the container! The following is few scenarios that frequently occur:
When you need to install a new library you should follow these steps:
- enter the container
npm i -s yourNewPackageName
- exit the container
- copy the package.json file
docker-compose cp webgme:/usr/app/package.json package.json
Alternatively, run the 'add_npm_package.bat(sh)' and follow instructions.
Follow these steps to add a new plugin:
- enter the container
- for JS plugin:
npm run webgme new plugin MyPluginName
- for Python plugin:
npm run webgme new plugin -- --language Python MyPluginName
- exit container
- copy webgme-setup.json
docker-compose cp webgme:/usr/app/webgme-setup.json webgme-setup.json
- copy webgme-config
docker-compose cp webgme:/usr/app/config/config.webgme.js config/config.webgme.js
Alternatively, run the 'create_plugin.bat(sh)' and follow instructions.
Follow these steps to add a new visualizer:
- enter the container
npm run webgme new viz MyVisualizerName
- exit container
- copy webgme-setup.json
docker-compose cp webgme:/usr/app/webgme-setup.json webgme-setup.json
- copy webgme-config
docker-compose cp webgme:/usr/app/config/config.webgme.js config/config.webgme.js
Alternatively, run the 'create_visualizer.bat(sh)' and follow instructions.
Follow these steps to add a new seed based on an existing project in your server:
- enter the container
npm run webgme new seed MyProjectName -- -n MySeedName
- exit container
- copy webgme-setup.json
docker-compose cp webgme:/usr/app/webgme-setup.json webgme-setup.json
- copy webgme-config
docker-compose cp webgme:/usr/app/config/config.webgme.js config/config.webgme.js
Alternatively, run the 'create_seed.bat(sh)' and follow instructions.