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Unofficial Keygen SDK for Rust. Integrate license activation and offline licensing. Mirror of https://github.com/ahonn/keygen-rs.

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Unofficial Keygen Rust SDK

Crates.io Documentation

The keygen-rs crate allows Rust programs to license using the keygen.sh service.

Sponsored by

Keygen

Installing

Add this to your Cargo.toml:

[dependencies]
keygen-rs = "0.2.2"

Tauri Plugin

A Tauri plugin for this SDK is available as tauri-plugin-keygen-rs. It provides an easy way to integrate Keygen licensing into your Tauri applications. For more information, check the plugin's README.

Config

KeygenConfig

Use KeygenConfig to configure the SDK globally. You should set this before making any API calls.

use keygen_rs::config::{self, KeygenConfig};

config::set_config(KeygenConfig {
    api_url: "https://api.keygen.sh".to_string(),
    account: "YOUR_KEYGEN_ACCOUNT_ID".to_string(),
    product: "YOUR_KEYGEN_PRODUCT_ID".to_string(),
    license_key: Some("A_KEYGEN_LICENSE_KEY".to_string()),
    public_key: Some("YOUR_KEYGEN_PUBLIC_KEY".to_string()),
    ..KeygenConfig::default()
});

Usage

Validate a License

To validate a license, configure KeygenConfig with your Keygen account details. Then call the validate function with a device fingerprint:

use keygen_rs::{config::{self, KeygenConfig}, errors::Error};

#[tokio::main]
async fn main() -> Result<(), Error> {
    config::set_config(KeygenConfig {
        api_url: "https://api.keygen.sh".to_string(),
        account: "YOUR_KEYGEN_ACCOUNT_ID".to_string(),
        product: "YOUR_KEYGEN_PRODUCT_ID".to_string(),
        license_key: Some("A_KEYGEN_LICENSE_KEY".to_string()),
        public_key: Some("YOUR_KEYGEN_PUBLIC_KEY".to_string()),
        ..KeygenConfig::default()
    });

    let fingerprint = machine_uid::get().unwrap_or("".into());
    let license = keygen_rs::validate(&[fingerprint]).await?;
    println!("License validated successfully: {:?}", license);

    Ok(())
}

Activate a Machine

To activate a machine for a license:

use keygen_rs::{
    config::{self, KeygenConfig},
    errors::Error,
};

#[tokio::main]
async fn main() -> Result<(), Error> {
    dotenv().ok();

    config::set_config(KeygenConfig {
        // ... (configuration)
    });

    let fingerprint = machine_uid::get().unwrap_or("".into());
    if let Err(err) = keygen_rs::validate(&[fingerprint.clone()], &[]).await {
        match err {
            Error::LicenseNotActivated { license, .. } => {
                let machine = license.activate(&fingerprint, &[]).await?;
                println!("License activated successfully: {:?}", machine);
            }
            _ => {
                println!("License validation failed: {:?}", err);
            }
        }
    } else {
        println!("License validated successfully");
    }

    Ok(())
}

Offline License Key Verification

To verify a signed license key offline:

use keygen_rs::{config::{self, KeygenConfig}, license::SchemeCode};

fn main() {
    config::set_config(KeygenConfig {
        // ... (configuration)
    });

    let signed_key = "YOUR_SIGNED_LICENSE_KEY";
    if let Ok(data) = keygen_rs::verify(SchemeCode::Ed25519Sign, signed_key) {
        println!("License verified: {:?}", String::from_utf8_lossy(&data));
    } else {
        println!("License verification failed");
    }
}

Error Handling

The SDK returns meaningful errors which can be handled in your integration. Here's an example of handling a LicenseNotActivated error:

use keygen_rs::{config::{self, KeygenConfig}, errors::Error};

#[tokio::main]
async fn main() -> Result<(), Error> {
    config::set_config(KeygenConfig {
        // ... (configuration)
    });

    let fingerprint = machine_uid::get().unwrap_or("".into());
    match keygen_rs::validate(&[fingerprint.clone()]).await {
        Ok(license) => println!("License is valid: {:?}", license),
        Err(Error::LicenseNotActivated { license, .. }) => {
            println!("License is not activated. Activating...");
            let machine = license.activate(&fingerprint, &[]).await?;
            println!("Machine activated: {:?}", machine);
        },
        Err(e) => println!("Error: {:?}", e),
    }

    Ok(())
}

Examples

For more detailed examples, please refer to the examples directory in the repository.

Testing

When implementing a testing strategy for your licensing integration, we recommend mocking the Keygen API responses. This is especially important for CI/CD environments to prevent unnecessary load on Keygen's servers and to stay within your account's daily request limits. You can use crates like mockito or wiremock to mock HTTP responses in your tests.

Inspired by

License

This project is licensed under the MIT License.

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Unofficial Keygen SDK for Rust. Integrate license activation and offline licensing. Mirror of https://github.com/ahonn/keygen-rs.

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