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crab shaft, draygon, east cac
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kjbranch committed Sep 16, 2024
1 parent 501d78d commit d94caa5
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Showing 3 changed files with 52 additions and 6 deletions.
6 changes: 0 additions & 6 deletions region/maridia/inner-pink/Crab Shaft.json
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Expand Up @@ -631,12 +631,6 @@
"HiJump",
"canSpringBallJumpMidAir"
]}
],
"note": [
"Position Samus to where her shot can partially go through the right tile of the tunnel above.",
"From a crouch jump, perform a tight midair morph, unmorph, and shoot up while at the peak of the jump.",
"After hearing the shot block above break, move a half tile left of the opening above and diagonally spark at the top of a jump.",
"This is slightly more lenient with Spazer and much more lenient with Plasma."
]
},
{
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14 changes: 14 additions & 0 deletions region/maridia/inner-pink/Draygon's Room.json
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Expand Up @@ -940,6 +940,20 @@
}
],
"note": "Charge a shinespark in the bottom of Draygon's room, then Gravity jump up in order to shinespark out of the right door."
},
{
"link": [3, 2],
"name": "Use Flash Suit",
"requires": [
{"useFlashSuit": {}},
{"or": [
{"shinespark": {"frames": 22, "excessFrames": 5}},
{"and": [
"HiJump",
{"shinespark": {"frames": 19, "excessFrames": 5}}
]}
]}
]
}
],
"nextStratId": 44,
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38 changes: 38 additions & 0 deletions region/maridia/inner-pink/East Cactus Alley Room.json
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Expand Up @@ -593,6 +593,19 @@
],
"flashSuitChecked": true
},
{
"link": [2, 4],
"name": "Speedy HiJump",
"requires": [
"Gravity",
"HiJump",
"canTrickyDashJump"
],
"note": [
"The in-room runway with the door closed works but is somewhat precise.",
"With the door open the jump is easier, but only use a small portion of the runway that was occupied by the door."
]
},
{
"id": 25,
"link": [2, 4],
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],
"devNote": "Two spike hits for leniency."
},
{
"link": [2, 4],
"name": "Use Flash Suit",
"requires": [
{"useFlashSuit": {}},
{"shinespark": {"frames": 18, "excessFrames": 7}}
]
},
{
"id": 35,
"link": [3, 1],
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],
"note": "It is recommended to do this on the left wall to the right of the two lower Cacatacs, so that Samus can avoid the spikes on a fail."
},
{
"link": [5, 4],
"name": "Use Flash Suit",
"requires": [
{"useFlashSuit": {}},
{"shinespark": {"frames": 20, "excessFrames": 12}}
]
},
{
"id": 52,
"link": [5, 6],
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"because canSpringBallJumpMidAir requires canDisableEquipment."
]
},
{
"link": [5, 6],
"name": "Use Flash Suit",
"requires": [
{"useFlashSuit": {}},
{"shinespark": {"frames": 10, "excessFrames": 7}}
],
"note": "It's possible to hit the block on the right while facing left to save some Energy, but that's not expected here."
},
{
"id": 57,
"link": [6, 3],
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