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Dev #67

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Dev #67

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90sPixelDev
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  • Added light and dark theme with switch
  • Coords for flag and mouse and POI are color coordinated
  • POI List now displays in grid style for easier readability
  • Started the base for POI Name on canvas
  • Started base for 3D text with 3d pole pointing to POI in Terrain Viewer

… be ui-handler to accomodate responsibility info
…ow that rotates on lowering sidebar |, all visible items on screen are now color themed respectively | cursor and flag text has been adjusted for better visibility
…inates so that they look better in bottom right | Instructions are now present until a 7dtd map is loaded in | made loading indicator now appear over map if loading another map (with theme coordination)
… better view (will be text in future) | Added a filler prefab custom icon to prevent system from categorizing important things like "gas" and trader" with basic "filler" prefabs that decorate the world
… correct - testing to move three to newest version to check compatibility and ease of use with 3d text
… POIs in game when viewing terrain | made EW and NS coords be color coordinated for easier clarity | Marker is now placed by right clicking to add 2d map look control for future | Re-built the prefabs and prefab html files (Still needs work)
…anged the order of prefab name, distance, coords, as well as the block parts for better readability and prettiness | Reordered the prefabs preset to be above filter prefabs to match the order of blocks preset and blocks filter | removed uneeded grid column in bottom-bar-container (far right)
…anged the order of prefab name, distance, coords, as well as the block parts for better readability and prettiness | Reordered the prefabs preset to be above filter prefabs to match the order of blocks preset and blocks filter | removed uneeded grid column in bottom-bar-container (far right)
… due to Typescript types updates | Re linted, fixed, and built for production
…le/disable tooltips (Adding possbile hover over POI for extra info/name | Need to incorporate lazy loading to the POI Li in Controller | Need to fix duplicate 3D Text from spawning on filter click
…le/disable tooltips (Adding possbile hover over POI for extra info/name | Need to incorporate lazy loading to the POI Li in Controller | Need to fix duplicate 3D Text from spawning on filter click
@90sPixelDev
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The repo is deployed at https://7dtd-map.vercel.app you can take a look to see how it turned out.

…d clearPrefabList to UIHandler for better organization
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