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Expose device_information
check #438: Pull request #143 synchronize by ConradIrwin
July 19, 2024 16:04 6m 36s zed-industries:debug
July 19, 2024 16:04 6m 36s
Expose device_information
check #437: Pull request #143 synchronize by ConradIrwin
July 19, 2024 16:01 5m 27s zed-industries:debug
July 19, 2024 16:01 5m 27s
egl: don't set EGL_TRANSPARENT attributes for the window
check #436: Commit 9f36d1d pushed by kvark
July 18, 2024 06:21 5m 33s main
July 18, 2024 06:21 5m 33s
egl: don't set EGL_TRANSPARENT attributes for the window
check #435: Pull request #145 opened by kvark
July 18, 2024 06:15 6m 38s gl-transparent
July 18, 2024 06:15 6m 38s
Expose device_information
check #433: Pull request #143 synchronize by ConradIrwin
July 18, 2024 03:36 6m 18s zed-industries:debug
July 18, 2024 03:36 6m 18s
Expose device_information
check #432: Pull request #143 opened by ConradIrwin
July 18, 2024 03:33 1m 3s zed-industries:debug
July 18, 2024 03:33 1m 3s
render: sample previous frame acceleration structure
check #431: Commit 9e47628 pushed by kvark
July 16, 2024 06:50 5m 49s main
July 16, 2024 06:50 5m 49s
Use prev acceleration structure for pairwise MIS in motion
check #430: Pull request #141 opened by kvark
July 16, 2024 06:43 7m 8s fixes
July 16, 2024 06:43 7m 8s
FrameConfig and the frozen ability
check #429: Commit 473b71b pushed by kvark
July 12, 2024 20:37 5m 50s main
July 12, 2024 20:37 5m 50s
Better render configuration HUD
check #428: Pull request #140 opened by kvark
July 12, 2024 20:24 5m 25s fixes
July 12, 2024 20:24 5m 25s
Move the debug hud into blade-helpers
check #426: Commit 1910e28 pushed by kvark
July 12, 2024 02:17 6m 3s main
July 12, 2024 02:17 6m 3s
Panic less in initialization
check #425: Commit 00efb90 pushed by kvark
July 12, 2024 02:16 5m 21s main
July 12, 2024 02:16 5m 21s
Blade-helpers crate + the moving ball
check #424: Pull request #136 synchronize by kvark
July 11, 2024 22:25 6m 11s fixes
July 11, 2024 22:25 6m 11s
Blade-helpers crate + the moving ball
check #423: Pull request #136 opened by kvark
July 11, 2024 22:23 1m 4s fixes
July 11, 2024 22:23 1m 4s
Panic less
check #422: Pull request #135 opened by ConradIrwin
July 11, 2024 19:49 5m 46s zed-industries:panic-less
July 11, 2024 19:49 5m 46s
render: fix the 1st frame inputs
check #421: Commit 6e21035 pushed by kvark
July 9, 2024 15:36 6m 20s main
July 9, 2024 15:36 6m 20s
Assorted fixes and improvements
check #420: Pull request #132 synchronize by kvark
July 9, 2024 15:30 5m 23s fixes
July 9, 2024 15:30 5m 23s
Assorted fixes and improvements
check #419: Pull request #132 opened by kvark
July 9, 2024 15:22 56s fixes
July 9, 2024 15:22 56s
Update CHANGELOG.md
check #418: Commit 21a56f7 pushed by kvark
June 15, 2024 23:22 4m 27s main
June 15, 2024 23:22 4m 27s
Remove unwraps from init() (#128)
check #417: Commit 50b3f57 pushed by kvark
June 15, 2024 23:20 4m 37s main
June 15, 2024 23:20 4m 37s
gles: implement blending and write masks
check #416: Commit bb7d1f2 pushed by kvark
June 15, 2024 23:19 5m 1s main
June 15, 2024 23:19 5m 1s
gles: implement blending and write masks
check #415: Pull request #126 synchronize by lukaslihotzki
June 15, 2024 22:44 4m 48s lukaslihotzki:gles
June 15, 2024 22:44 4m 48s
Remove unwraps from init()
check #414: Pull request #128 synchronize by mikayla-maki
June 14, 2024 22:30 4m 38s zed-industries:fallible-init
June 14, 2024 22:30 4m 38s
vk: add workaround for Intel HD/UHD memory leak (#117) (#129)
check #413: Commit 845cdad pushed by kvark
June 13, 2024 08:22 5m 41s main
June 13, 2024 08:22 5m 41s