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- Pulled remaining references to SDL library from OGL_Renderer.h to f…
…urther encapsulate implementation details. - Moved extern declaration of _WINDOW to EventHandler. It's a hack but it's necessary to get mouse grabbing working with SDL. - Added some precision warning ignore pragma's to MersenneTwister -- don't care about precision in these cases. - Pulled debug code out of Trig -- see no reason to keep it there. - Pulled debug code from Renderer's d'tor.
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