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Add BattleEngine in Rust for better memory efficiency with large battles #876

Add BattleEngine in Rust for better memory efficiency with large battles

Add BattleEngine in Rust for better memory efficiency with large battles #876

Triggered via pull request January 9, 2025 13:09
Status Failure
Total duration 1m 38s
Artifacts
phpstan-code-analysis
1m 27s
phpstan-code-analysis
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4 errors and 1 warning
phpstan-code-analysis: app/GameMissions/BattleEngine/RustBattleEngine.php#L187
Method OGame\GameMissions\BattleEngine\RustBattleEngine::prepareBattleInput() return type has no value type specified in iterable type array.
phpstan-code-analysis: app/GameMissions/BattleEngine/RustBattleEngine.php#L223
Method OGame\GameMissions\BattleEngine\RustBattleEngine::convertBattleOutput() has parameter $battleOutput with no value type specified in iterable type array.
phpstan-code-analysis: app/GameMissions/BattleEngine/RustBattleEngine.php#L223
Method OGame\GameMissions\BattleEngine\RustBattleEngine::convertBattleOutput() return type has no value type specified in iterable type array.
phpstan-code-analysis
Process completed with exit code 1.
phpstan-code-analysis
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636