Releases: laplamgor/kantai3d-chrome-extension
Releases · laplamgor/kantai3d-chrome-extension
Kantai3D Chrome Extension 3.9
Kantai3D Chrome Extension 3.7
- Fix error after game update
- Add error detection (3D effect will be disabled with warning message if there is any error, preventing any unexpected behaviour)
Kantai3D Chrome Extension 3.6
Fix error after update
Kantai3D Chrome Extension 3.5
- Fix regex not working with unobfuscated main.js after game update
Kantai3D Chrome Extension 3.4
- Fix game freeze if game restarted with 3D off
- Fix unable to start the game if 3D effect is off
Kantai3D Chrome Extension 3.2
- Change the framerate limit behavior
- before: The game will run at as high framerate as your monitor's refresh rate, but freeze when the tab is not active
- now: you can switch between 60 fps (original) and 120 fps. The game will not freeze when the tab is not active
- Kantai3D settings are now stored in localStorage and will be used in your next game session.
Kantai3D Chrome Extension 3.1
- Add translation for in-game setting UI and extension description (en, ja, zh-CN, zh-TW)
Kantai3D Chrome Extension 3.0
- Remove the frame rate limit (was limited at 60fps in the original game)
- Add options in game UI (next to sound settings)
- Use AI-generated depth maps for all CGs without a painted depth map
- Upgrade to Manifest v3 standard
- Add support of ooi.moe
Kantai3D Chrome Extension 2.3
- fix wrong UV for CG with top-left out-of-bound (e.g. Kaga Kai Ni)
- simplify code and add console logs
Kantai3D Chrome Extension 2.0
- Add jiggling physics supports
- Update depth maps of some ships to add jiggle area