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Releases: laplamgor/kantai3d-chrome-extension

Kantai3D Chrome Extension 3.9

15 Aug 04:39
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  • Fix error after game update

Kantai3D Chrome Extension 3.7

22 Aug 18:00
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  • Fix error after game update
  • Add error detection (3D effect will be disabled with warning message if there is any error, preventing any unexpected behaviour)

Kantai3D Chrome Extension 3.6

09 Jul 15:10
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Fix error after update

Kantai3D Chrome Extension 3.5

18 Mar 07:49
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  • Fix regex not working with unobfuscated main.js after game update

Kantai3D Chrome Extension 3.4

11 May 15:10
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  • Fix game freeze if game restarted with 3D off
  • Fix unable to start the game if 3D effect is off

Kantai3D Chrome Extension 3.2

09 May 01:43
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  • Change the framerate limit behavior
    • before: The game will run at as high framerate as your monitor's refresh rate, but freeze when the tab is not active
    • now: you can switch between 60 fps (original) and 120 fps. The game will not freeze when the tab is not active
  • Kantai3D settings are now stored in localStorage and will be used in your next game session.

Kantai3D Chrome Extension 3.1

09 May 01:36
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  • Add translation for in-game setting UI and extension description (en, ja, zh-CN, zh-TW)

Kantai3D Chrome Extension 3.0

29 Apr 18:31
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  • Remove the frame rate limit (was limited at 60fps in the original game)
  • Add options in game UI (next to sound settings)
  • Use AI-generated depth maps for all CGs without a painted depth map
  • Upgrade to Manifest v3 standard
  • Add support of ooi.moe

Kantai3D Chrome Extension 2.3

21 Dec 11:56
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  • fix wrong UV for CG with top-left out-of-bound (e.g. Kaga Kai Ni)
  • simplify code and add console logs

Kantai3D Chrome Extension 2.0

19 Sep 15:26
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  • Add jiggling physics supports
  • Update depth maps of some ships to add jiggle area