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Original file line number | Diff line number | Diff line change |
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//Exported by Tiled extension: ChapterEvent.js | ||
#include "event.h" | ||
.section .rodata | ||
.align 2 | ||
.global event_chap_144 | ||
event_chap_144: | ||
.word TurnBasedEvents | ||
.word CharacterBasedEvents | ||
.word LocationBasedEvents | ||
.word MiscBasedEvents | ||
.word TrapsEliwoodMode | ||
.word TrapsHectorMode | ||
.word EnemyUnitsENM | ||
.word EnemyUnitsENM | ||
.word EnemyUnitsENM | ||
.word EnemyUnitsENM | ||
.word AllyUnitsENM | ||
.word AllyUnitsENM | ||
.word AllyUnitsENM | ||
.word AllyUnitsENM | ||
.word BeginningScene | ||
.word EndingScene | ||
TurnBasedEvents: | ||
LoadBeginningScene | ||
TurnEvent(3, LoadEnemyUnitsTurn3, TURN_MOMENT_PLAYER_PHASE, 0) | ||
TurnEvent(4, LoadEnemyUnitsTurn4, TURN_MOMENT_PLAYER_PHASE, 0) | ||
END_MAIN | ||
CharacterBasedEvents: | ||
END_MAIN | ||
LocationBasedEvents: | ||
END_MAIN | ||
MiscBasedEvents: | ||
CauseGameOverIfLordDies | ||
DefeatAll(EndingScene) | ||
END_MAIN | ||
BeginningScene: | ||
MUSC MUSIC_FE_H_SERIOUS_6 | ||
TEX1 MID_SCENARIO_OPENING_S3025 | ||
REMA | ||
ClearSpecialSkillCD | ||
LOU1 EnemyUnitsENM | ||
ENUN | ||
LOU1 AllyUnitsENM | ||
ENUN | ||
UpdateSpecialSkillCD | ||
MUSC MUSIC_FE_H_SERIOUS_6 | ||
TEX1 MID_SCENARIO_MAP_BEGIN_S3025 | ||
REMA | ||
ENDA | ||
EndingScene: | ||
ClearSpecialSkillCD | ||
MUSC MUSIC_FE_H_EVENT_1 | ||
TEX1 MID_SCENARIO_MAP_END_S3025 | ||
REMA | ||
MUSC MUSIC_FE_H_SERIOUS_6 | ||
TEX1 MID_SCENARIO_ENDING_S3025 | ||
REMA | ||
MNCH 145 | ||
ENDA | ||
AllyUnitsENM: | ||
UNIT_ALLY_JOINED(Veronica,VeronicaPrincess,Anna,6,0,6,0) | ||
UNIT_ALLY_JOINED(Loki,Bishop_F,Anna,7,0,7,0) | ||
END_UNIT | ||
EnemyUnitsENM: | ||
UNIT(Srasir,Skelemonk,0,10,SIDE_ENEMY,1,6,19,6,19,Fire,None,0,0,AttackInRange,DontMove,Cautious,DefaultAI4) // スラシル | ||
UNIT(GenericHelWeak,UndeadManakete,0,10,SIDE_ENEMY,1,7,19,7,19,WretchedAir,None,0,0,AttackInRange,DelayedPursue,Cautious,DefaultAI4) // ラウアファヴニル | ||
UNIT(GenericHelWeak,Bonewalker,0,10,SIDE_ENEMY,1,9,19,9,19,IronLance,None,0,0,AttackInRange,Pursue,Cautious,DefaultAI4) // ランスナイト | ||
UNIT(GenericHelWeak,Bonewalker,0,10,SIDE_ENEMY,1,4,16,4,16,IronLance,None,0,0,AttackInRange,Pursue,Cautious,DefaultAI4) // ランスアーマー | ||
END_UNIT | ||
NPCUnits: | ||
END_UNIT | ||
LoadEnemyUnitsTurn3: | ||
LOU1 EnemyUnitsTurn3 | ||
ENUN | ||
ENDA | ||
EnemyUnitsTurn3: | ||
UNIT(GenericHelWeak,Bonewalker,0,10,SIDE_ENEMY,1,10,19,10,19,IronSword,None,0,0,AttackInRange,Pursue,Cautious,DefaultAI4) // ソードナイト | ||
END_UNIT | ||
LoadEnemyUnitsTurn4: | ||
LOU1 EnemyUnitsTurn4 | ||
ENUN | ||
ENDA | ||
EnemyUnitsTurn4: | ||
UNIT(GenericHelWeak,GhostFire,0,10,SIDE_ENEMY,1,5,19,5,19,Lightning,None,0,0,AttackInRange,Pursue,Cautious,DefaultAI4) // ブルーペガサス | ||
END_UNIT | ||
TrapsEliwoodMode: | ||
TrapsHectorMode: | ||
END_TRAP |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,88 @@ | ||
//Exported by Tiled extension: ChapterEvent.js | ||
#include "event.h" | ||
.section .rodata | ||
.align 2 | ||
.global event_chap_144_EN | ||
event_chap_144_EN: | ||
.word TurnBasedEvents | ||
.word CharacterBasedEvents | ||
.word LocationBasedEvents | ||
.word MiscBasedEvents | ||
.word TrapsEliwoodMode | ||
.word TrapsHectorMode | ||
.word EnemyUnitsENM | ||
.word EnemyUnitsENM | ||
.word EnemyUnitsENM | ||
.word EnemyUnitsENM | ||
.word AllyUnitsENM | ||
.word AllyUnitsENM | ||
.word AllyUnitsENM | ||
.word AllyUnitsENM | ||
.word BeginningScene | ||
.word EndingScene | ||
TurnBasedEvents: | ||
LoadBeginningScene | ||
TurnEvent(3, LoadEnemyUnitsTurn3, TURN_MOMENT_PLAYER_PHASE, 0) | ||
TurnEvent(4, LoadEnemyUnitsTurn4, TURN_MOMENT_PLAYER_PHASE, 0) | ||
END_MAIN | ||
CharacterBasedEvents: | ||
END_MAIN | ||
LocationBasedEvents: | ||
END_MAIN | ||
MiscBasedEvents: | ||
CauseGameOverIfLordDies | ||
DefeatAll(EndingScene) | ||
END_MAIN | ||
BeginningScene: | ||
MUSC MUSIC_FE_H_SERIOUS_6 | ||
TEX1 MID_SCENARIO_OPENING_S3025_EN | ||
REMA | ||
ClearSpecialSkillCD | ||
LOU1 EnemyUnitsENM | ||
ENUN | ||
LOU1 AllyUnitsENM | ||
ENUN | ||
UpdateSpecialSkillCD | ||
MUSC MUSIC_FE_H_SERIOUS_6 | ||
TEX1 MID_SCENARIO_MAP_BEGIN_S3025_EN | ||
REMA | ||
ENDA | ||
EndingScene: | ||
ClearSpecialSkillCD | ||
MUSC MUSIC_FE_H_EVENT_1 | ||
TEX1 MID_SCENARIO_MAP_END_S3025_EN | ||
REMA | ||
MUSC MUSIC_FE_H_SERIOUS_6 | ||
TEX1 MID_SCENARIO_ENDING_S3025_EN | ||
REMA | ||
MNCH 145 | ||
ENDA | ||
AllyUnitsENM: | ||
UNIT_ALLY_JOINED(Veronica,VeronicaPrincess,Anna,6,0,6,0) | ||
UNIT_ALLY_JOINED(Loki,Bishop_F,Anna,7,0,7,0) | ||
END_UNIT | ||
EnemyUnitsENM: | ||
UNIT(Srasir,Skelemonk,0,10,SIDE_ENEMY,1,6,19,6,19,Fire,None,0,0,AttackInRange,DontMove,Cautious,DefaultAI4) // スラシル | ||
UNIT(GenericHelWeak,UndeadManakete,0,10,SIDE_ENEMY,1,7,19,7,19,WretchedAir,None,0,0,AttackInRange,DelayedPursue,Cautious,DefaultAI4) // ラウアファヴニル | ||
UNIT(GenericHelWeak,Bonewalker,0,10,SIDE_ENEMY,1,9,19,9,19,IronLance,None,0,0,AttackInRange,Pursue,Cautious,DefaultAI4) // ランスナイト | ||
UNIT(GenericHelWeak,Bonewalker,0,10,SIDE_ENEMY,1,4,16,4,16,IronLance,None,0,0,AttackInRange,Pursue,Cautious,DefaultAI4) // ランスアーマー | ||
END_UNIT | ||
NPCUnits: | ||
END_UNIT | ||
LoadEnemyUnitsTurn3: | ||
LOU1 EnemyUnitsTurn3 | ||
ENUN | ||
ENDA | ||
EnemyUnitsTurn3: | ||
UNIT(GenericHelWeak,Bonewalker,0,10,SIDE_ENEMY,1,10,19,10,19,IronSword,None,0,0,AttackInRange,Pursue,Cautious,DefaultAI4) // ソードナイト | ||
END_UNIT | ||
LoadEnemyUnitsTurn4: | ||
LOU1 EnemyUnitsTurn4 | ||
ENUN | ||
ENDA | ||
EnemyUnitsTurn4: | ||
UNIT(GenericHelWeak,GhostFire,0,10,SIDE_ENEMY,1,5,19,5,19,Lightning,None,0,0,AttackInRange,Pursue,Cautious,DefaultAI4) // ブルーペガサス | ||
END_UNIT | ||
TrapsEliwoodMode: | ||
TrapsHectorMode: | ||
END_TRAP |
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